KMod Production-enhanced Buildings

toob

Chieftain
Joined
Jul 23, 2011
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In the basic writeup, it is pointed out explicitly that Aggressive civilizations get a production bonus for Jails, and that Protective civilizations get the bonus for SecurityBureaus.

I noticed in a recent game as Montezuma that the ChristoRedentor gets a production bonus for Spiritual civs. I don't remember this from my pre-KMod games; is it K-Mod specific?

What other buildings get trait-determined production bonuses in K-Mod?

Are there any "vanilla" (BTS 3.19) wonders that have production bonuses for specific traits (obviously stone and marble enhance their wonders, and Industrious enhances all)?

*obligatory praise for K-Mod: really no point in playing without it*
 
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