1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Koa unit cost

Discussion in 'Bugs and Crashes' started by Raledon, Oct 15, 2017.

  1. Raledon

    Raledon Warlord

    Joined:
    Aug 15, 2008
    Messages:
    236
    The Koa unit in the latest SVN seems to have the wrong production- a production of 45 hammers. Similar units, such as the base light swordsman, has a production cost of 170.
     
  2. Thunderbrd

    Thunderbrd C2C War Dog

    Joined:
    Jan 2, 2010
    Messages:
    26,618
    Gender:
    Male
    Location:
    Las Vegas
    The tech prereq on a Koa is Bone Working. It is a very cheap and very early version of the light swordsman that comes in way before the light swords do. It is thus not only powerful for being qualified early, it is also powerful for being cheap in comparison.

    The charts check out on this one.
     
  3. Raledon

    Raledon Warlord

    Joined:
    Aug 15, 2008
    Messages:
    236
    I see.. Shouldn't it be nerfed to something along the line of the stone axe to be in line in terms of power? A stone-age light swordsmen may prove to be an issue (if it wasn't so rare to get)
     
  4. Thunderbrd

    Thunderbrd C2C War Dog

    Joined:
    Jan 2, 2010
    Messages:
    26,618
    Gender:
    Male
    Location:
    Las Vegas
    It might be a little too strong for its era. That would be something to mention in the thread where Rmi is putting together a spreadsheet on the cultures and attempting to improve balance on all cultural units.
     
  5. Raledon

    Raledon Warlord

    Joined:
    Aug 15, 2008
    Messages:
    236
    I'll give him a heads-up over there, then.
     

Share This Page