BlessingsBeUponYou
Chieftain
- Joined
- Mar 27, 2023
- Messages
- 52
Blessings Be Upon You!
Korea was recently reworked and I've enjoyed playing the new Korea as much as I have enjoyed playing the old Korea. I reached out to @KaoticKanine about potentially doing a duo thing with photojournals, since we were both at the same difficulty. It turns out they wanted to play some Korea, whom I had been playing myself, so it worked out great! I hope one of us is able to win.
As always, I invite you to join me, and now us, as we attempt to win a game of Korea! Any and all advice is welcome, because I desperately need it.
I am playing on a Standard-sized Communitas map on Standard speed. My game has just the main mod - no modmods. Here are the other settings:
Additionally, I play without ancient ruins and without events.
I begin with a coastal start and citrus as my luxury, which I'm particularly happy about. It is nice to play a science civ and get a science luxury. Unfortunately, it is going to take forever to get the monopoly going. Once it does get going though, it will be a great boost to science. Speaking of science, something I'm going to try for is Mausoleum of Halicarnassus. I've read some posts discussing its strengths and it will encourage me to focus on WLTKD, which is something I often completely ignore. Additionally, it will get me ticking on GM generation. Even though the bonus is small to GM generation, it will help over time.
The name of the game is "science and great people", so expect a lot of decisions to revolve around that main goal.
The world has been somewhat explored.A few units have been built in-between other buildings to kill some barb camps Vatican City was targeting. I want the early alliance with Vatican City for the early faith generation. Shrine + Vatican City alliance + Sovereignty produces very nice early faith generation. It pays off because I get the first pantheon, but that is for later. As of right now, I have gone Tradition and produced my first settler. I have the Maya far to the East and Arabia closer to the south where the desert begins. France is also somewhere, being French. I shudder at the thought.
There are a number of spots I think are good contenders for cities. A is of highest priority in my opinion, D is of lowest priority.
Pantheon time! The three primary choices have the blue arrows next to them and each option has great potential. Here are my thoughts:
Busan is founded on the hill tile behind the river, closest to the capital, for the great defensive capabilities. Also, Arabia forward settled me somewhat with Medina, but I wasn't prioritizing that area anyways, so I don't really care. It gets them a gem, but no citrus, so whatever. The next settler is being produced and will head west to the coast for more citrus. At some point I purchase a worker to get the plantations going as well.
I have my first Great Work of Art with a GE on the way. I have settled my third city in spot B despite some resistance from local barbarians. Busan has grown a lot and it is causing me some early happiness problems, but they should be able to work an early scientist slot at no real detriment to their growth. A Golden Age has come and gone and this early in the game it is a nice science bonus, but nothing to write home about. It helps shave a few turns off of some early techs, for which I'm grateful. MoH has been built and it belongs to me, so now I must pay attention to WLTKD. I may go completely into WLTKD shenanigans once religion comes, but we will see. Overall, I'm feeling pretty good about my pacing with my cities. The happiness is a bit of a bother, but it should come under control soon.
Here's the empire at T84 and the first pause. My 4th settler is out and heading towards the C spot furthest away. This will allow for a city in-between all four already established cities, which I find has benefits. It makes roads better and allows for the capital's GPTIs to be worked by a smaller city to both grow fast and free up the capital to work GP slots. I have already generated a GE.
I'm slated for a religion at T109, which in my experience in the last few patches puts me in the top three overall in the religious race. I'll need to work on getting Vatican City back into an alliance. After the 4th city, besides the "middle" city, I'll probably put another buffer city east of Seoul near the mountains. My other cities are currently getting those +1 science buildings built. Busan may be building me a settler soon to fill that mountain gap.
This is the current tech advancement. I went:
Korea was recently reworked and I've enjoyed playing the new Korea as much as I have enjoyed playing the old Korea. I reached out to @KaoticKanine about potentially doing a duo thing with photojournals, since we were both at the same difficulty. It turns out they wanted to play some Korea, whom I had been playing myself, so it worked out great! I hope one of us is able to win.
As always, I invite you to join me, and now us, as we attempt to win a game of Korea! Any and all advice is welcome, because I desperately need it.
Spoiler Settings :
I am playing on a Standard-sized Communitas map on Standard speed. My game has just the main mod - no modmods. Here are the other settings:
Additionally, I play without ancient ruins and without events.
Spoiler T0 :
I begin with a coastal start and citrus as my luxury, which I'm particularly happy about. It is nice to play a science civ and get a science luxury. Unfortunately, it is going to take forever to get the monopoly going. Once it does get going though, it will be a great boost to science. Speaking of science, something I'm going to try for is Mausoleum of Halicarnassus. I've read some posts discussing its strengths and it will encourage me to focus on WLTKD, which is something I often completely ignore. Additionally, it will get me ticking on GM generation. Even though the bonus is small to GM generation, it will help over time.
The name of the game is "science and great people", so expect a lot of decisions to revolve around that main goal.
Spoiler T36 :
The world has been somewhat explored.A few units have been built in-between other buildings to kill some barb camps Vatican City was targeting. I want the early alliance with Vatican City for the early faith generation. Shrine + Vatican City alliance + Sovereignty produces very nice early faith generation. It pays off because I get the first pantheon, but that is for later. As of right now, I have gone Tradition and produced my first settler. I have the Maya far to the East and Arabia closer to the south where the desert begins. France is also somewhere, being French. I shudder at the thought.
There are a number of spots I think are good contenders for cities. A is of highest priority in my opinion, D is of lowest priority.
- The A blob gets me a lot more citrus (enough for a two-city monopoly, I think) as well as being a great defensive location with many rivers, thick jungle, marshes, and some hills.
- The B spot gets me more citrus as well as another coastal city. It is also almost completely surround by rivers, with more dense jungle to protect it.
- The C spot(s) are up in the air, but both are in good defensive spots (marshes, rivers, jungles) with access to citrus.
- The D spot is mostly for defense alone and is prioritized last because it doesn't get me anything besides a buffer between me and Arabia.
Spoiler T38 :
Pantheon time! The three primary choices have the blue arrows next to them and each option has great potential. Here are my thoughts:
- God-King: I'll be honest and say that I'm a sucker for this pantheon. It is like a grilled cheese sandwich with tomato soup - warm and cozy, nothing spectacular, but always enjoyable. God-King is my fall-back every Tradition game if I have no clear other choice. If I feel I am really far behind I will sometimes go God of All Creation. But +2 Faith and Production early is nothing to sneer at, especially when that makes the difference of a Wonder completing a turn earlier. Couple it with the eventual enormity of Tradition cities and you have a late-game monster that turns your already late-game monster capital into a late-game monster-monster capital.
- Goddess of Beauty: I really like this pantheon for Korea and any other GP-centric civ. The more Great Works and GPTI I can produce, the stronger the Seowon boost becomes. Additionally, it gives faith for World Wonders. I plan to play for MoH and Hanging Gardens early, so there is use there. It also gives faith for Great Works, which complements the already mentioned Seowon boost.
- Goddess of Springtime: There are 13 plantation spots within reasonable distance - 7 citrus, 5 banana, and 1 silk. That's 13 extra gold, food, and faith, plus a nice science and faith boost from herbalists which I will be building. The only problem I have with this pantheon in this particular game is the nature of my plantation spots. Every single one of them takes over 10 turns to improve, making this an incredibly slow pantheon. That being said, Vatican City is helping in the early faith generation department, so it isn't too bad.
Spoiler T42 :
Busan is founded on the hill tile behind the river, closest to the capital, for the great defensive capabilities. Also, Arabia forward settled me somewhat with Medina, but I wasn't prioritizing that area anyways, so I don't really care. It gets them a gem, but no citrus, so whatever. The next settler is being produced and will head west to the coast for more citrus. At some point I purchase a worker to get the plantations going as well.
Spoiler T74 :
I have my first Great Work of Art with a GE on the way. I have settled my third city in spot B despite some resistance from local barbarians. Busan has grown a lot and it is causing me some early happiness problems, but they should be able to work an early scientist slot at no real detriment to their growth. A Golden Age has come and gone and this early in the game it is a nice science bonus, but nothing to write home about. It helps shave a few turns off of some early techs, for which I'm grateful. MoH has been built and it belongs to me, so now I must pay attention to WLTKD. I may go completely into WLTKD shenanigans once religion comes, but we will see. Overall, I'm feeling pretty good about my pacing with my cities. The happiness is a bit of a bother, but it should come under control soon.
Spoiler T84 :
Here's the empire at T84 and the first pause. My 4th settler is out and heading towards the C spot furthest away. This will allow for a city in-between all four already established cities, which I find has benefits. It makes roads better and allows for the capital's GPTIs to be worked by a smaller city to both grow fast and free up the capital to work GP slots. I have already generated a GE.
I'm slated for a religion at T109, which in my experience in the last few patches puts me in the top three overall in the religious race. I'll need to work on getting Vatican City back into an alliance. After the 4th city, besides the "middle" city, I'll probably put another buffer city east of Seoul near the mountains. My other cities are currently getting those +1 science buildings built. Busan may be building me a settler soon to fill that mountain gap.
This is the current tech advancement. I went:
- Pottery hoping for fish and to ensure early settlers if necessary.
- Calendar for plantations and herbalists.
- Construction for MoH.
- Bronze Working for spearmen and the production bonus from chopping forests and jungle.
- Fishing to get around to improving the pearls.
- Produce workers to get roads and plantations for the monopoly bonus
- Build Hanging Gardens for both faith generation and massive food boost to allow me to work more GP (it also synergizes nice w/WLTKD)
- Produce the last two cities
- ???
- Win