Yea usually my first few are proper cities: first being my capital, 2nd I'll found if I could still find a good spot, otherwise it'll be the capital of my first victim
I don't like looking around too long for city spots.
Well I suppose Order could be a good alternative to create large cities later on, but theology is a pretty high tech though, if you wanted unyielding order. I usually find Guardian of Nature good enough for happiness cap, since you do have some 30 odd tiles to place some forests in for some 1 happiness/forest, and not to mention it does help on the healthiness side too. It also allows somewhat easier placements of your cities, since almost any tile could be made pretty productive through blooming/cottaging.
Hmm... adaptive-trait-wise Philo is good to get the first 2 GPs out fast. Grab mysticism early to build elder councils (cheap with philo) and crank out those Sages early, or maybe a prophet if you founded a holy city. Since your cities are sprawling and each should constitute a huge % of your tech, Academies are really powerful.
Sadly I don't build that many settlements early on to really justify the usage of creative. I tend to use up my worldspell pretty early by midgame after I've knocked out a decently large civ or two and took over some settlements in place of running creative. With the exception of runes, simply spreading your state religion to settlements should give the first border pop in ~10 turns--creative just saves you the time doing so.
Yep for the remainder of the time I usually just swap around my traits abit to grab the promos I want when building up an army, like arcane, raider. I tend to leave it in the end at financial though, to help keep up with the other civs in economy.
mmm... another thing about the kurio are that they are in a good position to rush for wonders since they have megacities full of production. Some good wonders (somewhat mentioned in the thread) are the guild of nine, crown of akharien, Nexus. Spending some effort to grab some of these good wonders could help somewhat.