Hey guys!
I've played an MP game via LAN with my brother last night and it was very unstable. I was hosting, he fell out of sync (ooc) sometimes every turn, but never after more than 4 turns. He had to leave the game to main menu, rejoined and it was fine for a while then. In the end we just played OOS for a while and only reconnected occasionally, but the issue is pretty annoying.
I remember playing MP about 10 years ago with a friend (not sure if that was direct IP or via game spy) and I do remember some instability, but never to this degree.
First we wanted to play via direct IP, but we had no idea how to do that, because we seem to have the same IP because we're in the same house... or something.
Is this a common issue, do you know a fix for our problem?
I've played an MP game via LAN with my brother last night and it was very unstable. I was hosting, he fell out of sync (ooc) sometimes every turn, but never after more than 4 turns. He had to leave the game to main menu, rejoined and it was fine for a while then. In the end we just played OOS for a while and only reconnected occasionally, but the issue is pretty annoying.
I remember playing MP about 10 years ago with a friend (not sure if that was direct IP or via game spy) and I do remember some instability, but never to this degree.
First we wanted to play via direct IP, but we had no idea how to do that, because we seem to have the same IP because we're in the same house... or something.
Is this a common issue, do you know a fix for our problem?