Land-Ownership Design

Lord Civius

Emperor
Joined
Mar 11, 2008
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We have been working on a Land-Ownership Design and have a form and alternative form below. Please read them both as they differ about the power of the Prime-Factions role. Please give any thoughts (good or bad) about the 2 and which one you think would be better.

Land-Ownership Design: Form

I have taken the likes and dislikes from the first draft and came up with this-

The Prime Faction owns all land within the Capital Cities usable tile grid:

The P-F leader would automatically own the Capital City tile and would distribute the rest of the Tiles (Territories). He/She could give them all to Prime-faction members or give some to other citizens to gain support.

All Tiles (Territories) would then be given a name by their first owner. The names are written in stone, meaning you have to live with the decision you make. Any player that owns a territory will be given a title respective to the era. An ancient citizen cannot hold the title of Duke, etc.. The faction leader or representative, whatever the case may be, will appoint all territorial titles within the Capital and its territories.

Once a new city is founded the Prime-Faction leader will appoint a governor to the new Province. The new city is named by the Prime Faction or whomever they appoint to name it. The Governor will gain the new cities tile and be given a Provincial title by the Prime-Faction leader. The territories of the new city are then distributed by the Provincial Governor. Titles for these territories are also appointed by the governor. Governors have no say in in-game decisions of the city.

Breakdown:
Capital City-
  • Is owned by the Prime-Factions leader.
  • Is named by the Prime-Faction.
  • Its territories are distributed by the Prime-faction leader.
  • Its Territorial titles are appointed by the Prime-Faction leader.
  • Grants its owner the Supreme Title
City-
  • Is owned by its Governor, who is appointed by the Prime-Faction Leader.
  • Is named by the Prime-faction or whomever they appoint to name it.
  • Its territories are distributed by the Governor.
  • Its Territorial titles are appointed by the Governor.
  • Grants its owner (1) Provincial title.
Territory w/ Resource-
  • Gives owner the ability to start a trading guild.
  • Grants its owner (1) Territorial title.
  • If the territory is outside of any cities usable tile radius the Prime-Faction leader will distribute it.
Territory-
  • Grants its owner (1) Territorial title.
Titles- Grant citizens membership into the Court.
Territorial- Titles given to Citizens when they are granted a territory.

Provincial- Titles are only given to Governors.

Supreme- Title reserved for the leader of the Prime-Faction.

The Court- Will be made up of all Land owners. The P-F Leader holds the supreme title and sits on the High Seat of the Court. The Governors hold the Provincial Titles and sit as the judges of the Court. All Citizens with a Territorial Title will hold (1) seat in the Court. Here are some of the issues that may come before the court:
  • Rules and Procedures of the Court
  • Land Rights
  • Selling/Trading Land
  • New rules concerning Land-Ownership
  • ..........
A few rules:
  • The Prime-Faction leader and governors may distribute (1) territory to themselves per week.
  • You must be a citizen of the Dgame to own land but you do not have to belong to a faction.
  • There are no limits to the number of territories a Citizen may own.
  • The tiles outside of a cities usable territories hold no value and cannot be distributed unless they contain a resource.
  • No Faction or its leader are bound to distribute territories. If they so choose they can strip all ownership for their factions stay in power.
  • A citizen can not be given more than (1) territory per week.
  • Water tiles cannot be distributed unless they contain a resource.

Land-Ownership design: Alternative form

I have taken away the Prime-Factions absolute power over land distribution and added a more fair and balanced system. I have also changed a few other things, these are colored green to show they have been changed.

The Prime Faction leader will be given the Capital City tile (territory) upon its founding. The Prime-Faction would no longer be given all the land in the Capital Cities usable tile grid. However the P-F leader still retains the right to distribute the order in which the tiles (territories) are given out but must follow the Land Distribution System. All Tiles (Territories) would then be given a name by their first owner. The names are written in stone.. Meaning you have to live with the decision you make. Any player that owns a territory will be given a title respective to the era. An ancient citizen cannot hold the title of Duke, etc.. The faction leader or representative, whatever the case may be, will appoint all territorial titles within the Capital and its territories.

New Cities
Once a new city is founded the Prime-Faction leader will appoint a governor to the new Province. The new city is named by the Prime Faction or whomever they appoint to name it. The Governor will gain the new cities tile and be given a Provincial title by the Prime-Faction leader. The territories of the new city are then distributed by the Provincial Governor according to the Land Distribution System. Titles for these territories are also appointed by the Governor. Governors have no say in in-game decisions of the city unless they are given this power by the Prime-Faction Leader.

Land Distribution System-The system is here to ensure that the territories are distributed fairly. Without fair distribution the land-ownership sub-game may have few participants and no real competition. By following a simple formula we can ensure that all factions and non-faction Citizens that wish to own land will, but still give the Prime-Faction powers they deserve.
Formula-
*Prime-Faction Member/ Rebel Faction A Member/ Non-Faction Citizen, *Prime-Faction Member/ Rebel Faction B Member/ Non-Faction Citizen, *Prime-Faction Member/ Rebel Faction C Member/ Non-Faction Citizen....
and so on and so on until all Rebel Factions and Citizens (On the land request list) are covered . Keep in mind that the Citizen chooses the tile while the P-F leader chooses the order in which the tiles are chosen. A Rebel/non-faction member cannot be given a second tile until all other Rebel/non-faction members have received one.

*When a Non-Prime Faction Governor is distributing land: Prime-Faction and P-F Leader is replaced with Governors Faction and Provincial Governor. Also Prime faction would be included with rebel faction in the formula.


System Breakdown:
Capital City-
  • Is owned by the Prime-Factions leader.
  • Is named by the Prime-Faction.
  • Its territories are distributed by the Prime-faction leader using the L-D system.
  • Its Territorial titles are appointed by the Prime-Faction leader.
  • Grants its owner the Supreme Title
City-
  • Is owned by its Governor, who is appointed by the Prime-Faction Leader.
  • Is named by the Prime-faction or whomever they appoint to name it.
  • Its territories are distributed by the Governor using the L-D system.
  • Its Territorial titles are appointed by the Governor.
  • Grants its owner (1) Provincial title.
Territory w/ Resource-
  • Gives owner the ability to start a trading guild. see Trading Guilds
  • Grants its owner (1) Territorial title.
  • If the territory is outside of any cities usable tile radius the Prime-Faction leader will distribute it and not the Governor.
Territory-
  • Grants its owner (1) Territorial title.
Titles- Titles grant Citizens membership into the Court. The greater the title the more influence you will have in the Court.
Territorial- Titles given to Citizens when they are granted a territory.

Provincial- Titles are only given to Governors.

Supreme- Title reserved for the leader of the Prime-Faction.

The Court- Will be made up of all Land owners. The P-F Leader holds the supreme title and sits on the High Seat of the Court. The Governors hold the Provincial Titles and sit as the judges of the Court. All Citizens with a Territorial Title will hold (1) seat in the Court. Here are some of the issues that may come before the court:
  • Rules and Procedures of the Court
  • Land Rights
  • Selling/Trading Land
  • New rules concerning Land-Ownership
  • ..........
A few rules:
  • The Prime-Faction leader and governors may distribute (1) territory to themselves per week.
  • You must be a citizen of the Dgame to own land but you do not have to belong to a faction.
  • There are no limits to the number of territories a Citizen may own.
  • The tiles outside of a cities usable territories hold no value and cannot be distributed unless they contain a resource.
  • No Faction or its leader are bound to distribute territories. If they so choose they can strip all ownership for their factions stay in power.
  • A citizen can not be given more than (1) territory per week.
  • Water tiles cannot be distributed unless they contain a resource.

Sorry I am still working on the Trading Guilds and will be starting a discussion very soon.
 
Great work, starting this Lordcivius, let us hope that there are more positive types than negative types out there.
 
Could you give us a bit more information on the court? I'm still confused about its purpose and whether or not it is necessary.
 
What if a tile is the recipient of a random evet, say it gets turtles (and it is outside all BFCs). Could it be given away then?
 
1) How is change of ownership handled? It would appear that if a P-F loses power, then all land could potentially be re-distrubted, which could change ownership of trade guilds, and people's titles would be changing, etc...

2) I am more in favor of not actually "owning" land per se, but allowing people to claim to live anywhere that they wish within the cultural borders of our nation. I like the Governorship ideas, where said Governors would be in charge of their city's domestic affairs.

3) Allow people to claim to live where ever, but select Governors based on the faction in power, but remain open to the idea of non-faction-citizens holding otherwise important positions.
 
"Trading Guilds" needs a link?

Sorry I am still working on the Trading Guilds and will be starting a discussion very soon.


Could you give us a bit more information on the court? I'm still confused about its purpose and whether or not it is necessary.

The court is for players that want to participate in the land-ownership. It would be the the platform for making the rules, discussing new ideas and implementing them.

What if a tile is the recipient of a random evet, say it gets turtles (and it is outside all BFCs). Could it be given away then?

Yes, If a Tile has a resource but is outside of a cities BFC's then it would be distributed by the P-F leader. No matter when the resource appears.

1) How is change of ownership handled? It would appear that if a P-F loses power, then all land could potentially be re-distrubted, which could change ownership of trade guilds, and people's titles would be changing, etc...

Good point and I think that if a P-F and its leader don't want to participate then a Supreme Title holder should be appointed by the court until a willing faction gains power.

2) I am more in favor of not actually "owning" land per se, but allowing people to claim to live anywhere that they wish within the cultural borders of our nation. I like the Governorship ideas, where said Governors would be in charge of their city's domestic affairs.

I beg to differ, owning land will give those that are simply in the game for the RPing something fun and competitive to do. Though I also like the idea of Citizens taking up residence in whichever city or territory they so choose.

3) Allow people to claim to live where ever, but select Governors based on the faction in power, but remain open to the idea of non-faction-citizens holding otherwise important positions.

:goodjob:
 
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