C2C Large Earth Map - Pre Columbian with 21 civilizations. UPDATED 17 AUG 2015
EDIT: A second map with random civs and leaders has been added.
Attached is a new and updated LEM (Large Earth Map). This is a Pre Columbian map using civilizations that existed before the 1500's. It is based on my SEM+ map.
It is still a work in progress and I will try to keep it up to date with any changes that are made to C2C.
I have tried to keep resource placement similar to the real Earth, which is difficult even on a large map (due to the number of resources and available space). Therefore some resources have been placed on mountains. Those resources will not be accessable until the Mountainering tech. (most are Industrial resources - coal etc.). You will need to ensure the option "Usable Mountains" is selected, via the BUG screen. (It is on by default).
Being a Pre-Columbian scenario, there will be no potatoes etc. in the old world. or horses etc. in the new world.
Each culture group (7) has 3 Civs. Giving a total of 21 Civs.
The map shape is distorted in places for gameplay reasons. e.g. Great Britian and Japan are much larger than they should be compared to the nearby mainland.
Australia and Papua New Guinea are much further away from Indonesia than they should be (by sea tiles), to try and simulate the winds /currents/storms etc. that prevented early contact in recent times.
Also, I have used rivers on 2 or 3 tile islands to try and simulate sea separation, mainly in the Poloniesian Pacific Islands. Otherwise the civ Poloniesia would have no chance of surviving.
Note: The map uses custom civs. that were added back to the SVN version of C2C. So it will not work with version 35 or earlier, without modifying the MLF file found in the Caveman2Cosmos\Assets\Modules\Custom_Civilizations folder. But version 36 should be available soon for those who do not want to modify files.
Instalation instructions:
1. Download and extract the map into a folder of your choice. Then copy the map into the "Private Maps" folder of the C2C mod.
e.g. ...\Firaxis Games\Civ4\Beyond the Sword\Mods\Caveman2Cosmos\Private Maps
2. Load up C2C and initially select the "Custom Scenario" option to choose your gameplay settings. From then on use "Load Game" as normal.
Feedback is welcome.
17 Aug. 2015. Second version is now available.
Previous version had 129 downloads. Many thanks to those players.
Change Log.
EDIT 19/8/15
Added a second map with no pre-set civs. You choose how many civs, which civs and the leaders (or let it be random).
Note the civs will be placed randomly on the map for your first game. For future games they will start in the same position or be very close to it. On occasion a civ may appear in a different location.
EDIT 10/04/16
These maps are now for version 36 only as they are not compatible with the current SVN version of C2C.
The versions on the SVN (in PrivateMaps) are compatible. SVN version 9208.
Harrier.
EDIT: A second map with random civs and leaders has been added.
Attached is a new and updated LEM (Large Earth Map). This is a Pre Columbian map using civilizations that existed before the 1500's. It is based on my SEM+ map.
It is still a work in progress and I will try to keep it up to date with any changes that are made to C2C.
I have tried to keep resource placement similar to the real Earth, which is difficult even on a large map (due to the number of resources and available space). Therefore some resources have been placed on mountains. Those resources will not be accessable until the Mountainering tech. (most are Industrial resources - coal etc.). You will need to ensure the option "Usable Mountains" is selected, via the BUG screen. (It is on by default).
Being a Pre-Columbian scenario, there will be no potatoes etc. in the old world. or horses etc. in the new world.
Each culture group (7) has 3 Civs. Giving a total of 21 Civs.
The map shape is distorted in places for gameplay reasons. e.g. Great Britian and Japan are much larger than they should be compared to the nearby mainland.
Australia and Papua New Guinea are much further away from Indonesia than they should be (by sea tiles), to try and simulate the winds /currents/storms etc. that prevented early contact in recent times.
Also, I have used rivers on 2 or 3 tile islands to try and simulate sea separation, mainly in the Poloniesian Pacific Islands. Otherwise the civ Poloniesia would have no chance of surviving.
Note: The map uses custom civs. that were added back to the SVN version of C2C. So it will not work with version 35 or earlier, without modifying the MLF file found in the Caveman2Cosmos\Assets\Modules\Custom_Civilizations folder. But version 36 should be available soon for those who do not want to modify files.
Instalation instructions:
1. Download and extract the map into a folder of your choice. Then copy the map into the "Private Maps" folder of the C2C mod.
e.g. ...\Firaxis Games\Civ4\Beyond the Sword\Mods\Caveman2Cosmos\Private Maps
2. Load up C2C and initially select the "Custom Scenario" option to choose your gameplay settings. From then on use "Load Game" as normal.
Feedback is welcome.
17 Aug. 2015. Second version is now available.
Previous version had 129 downloads. Many thanks to those players.

Change Log.
Spoiler :
1. Made all mountains have Snow tiles. (change only applies if you use terrain damage)
2. Removed Rome and Mongolia. They never seemed to expand. (Now 21 Civs)
3. Moved the start location of China, Khymer, Russia, ... (because of the above change.) and Jivaro.
4. Numerous tile changes due to gameplay and feedback. Added more land, changed/removed bonus's etc.
5. Added Natron bonus, do not know how I missed this.
2. Removed Rome and Mongolia. They never seemed to expand. (Now 21 Civs)
3. Moved the start location of China, Khymer, Russia, ... (because of the above change.) and Jivaro.
4. Numerous tile changes due to gameplay and feedback. Added more land, changed/removed bonus's etc.
5. Added Natron bonus, do not know how I missed this.
EDIT 19/8/15
Added a second map with no pre-set civs. You choose how many civs, which civs and the leaders (or let it be random).
Note the civs will be placed randomly on the map for your first game. For future games they will start in the same position or be very close to it. On occasion a civ may appear in a different location.
EDIT 10/04/16
These maps are now for version 36 only as they are not compatible with the current SVN version of C2C.
The versions on the SVN (in PrivateMaps) are compatible. SVN version 9208.
Harrier.