The new versions mostly fixed the happiness issues for the early and mid game. Once you get to the late game though, things get crazy. My happines fluctuated between the low 10's to the high 30's from one turn to the other, seemingly without reason (ideological pressure wasn't present). It was bearable as it only effected golden ages but it's getting crazier and crazier, in just two turn I went from having more than 20 happiness to -7 and then to -60! I did get -16 from ideological pressure but that wouldn't explain the rest.
I'm playing a very tall Netherlands game and for most of the match, happiness was manageable but at this point there's nothing to do. Building and improvement only get you so far. My city is mostly working polders with 8 food, yet my people still complain about lack of food, have 150 culture in a single city yet still have 6 unhappiness from boredom. I don't know if it's by design or just an unwanted consequence but it's simply impossible to manage this, there's literally nothing that I can do to alleviate the situation in my bigger cities short of nuking them to decrease the population.
Sorry, if this came out a bit rambly, it's just a bit frustrating, the game was the best I've ever had up until this point. I can send the savegame if someone wants to analyze it, maybe shed some light on this.
I'm playing a very tall Netherlands game and for most of the match, happiness was manageable but at this point there's nothing to do. Building and improvement only get you so far. My city is mostly working polders with 8 food, yet my people still complain about lack of food, have 150 culture in a single city yet still have 6 unhappiness from boredom. I don't know if it's by design or just an unwanted consequence but it's simply impossible to manage this, there's literally nothing that I can do to alleviate the situation in my bigger cities short of nuking them to decrease the population.
Sorry, if this came out a bit rambly, it's just a bit frustrating, the game was the best I've ever had up until this point. I can send the savegame if someone wants to analyze it, maybe shed some light on this.