Latin American Civilizations and City-States

Discussion in 'Civ - Ideas & Suggestions' started by Xandinho, Nov 20, 2021.

  1. Xandinho

    Xandinho Deity

    Joined:
    Feb 11, 2013
    Messages:
    2,152
    Location:
    Brazil
    Tzintzuntzan would be a nice candidate.

    Mochica would be an interesting civ to do. Maybe I can do it when I have some free time.

    I did Olmec just for fun. As I said, most of the things there are speculative.
     
  2. Xandinho

    Xandinho Deity

    Joined:
    Feb 11, 2013
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    Location:
    Brazil
    Cuba
    Leader: Fidel Castro
    Start bias: close to a coast

    UA: La Bayamesa - Coastal tiles gain +1 appeal. You have a free access to the Tobacco luxury resource. After Opera and Ballet, you unlock five unique city projects called "Dance Performance", each of which has unique bonuses and can be done in any city:
    Danzón: culture when active and +3% permanent culture across the entire Cuban culture generation when complete.
    Salsa: culture when active and +3% permanent tourism across the entire Cuban tourism generation when complete.
    Bolero: culture when active and a tourism boost in neighboring civilizations or on the same continent as Cuba when complete.
    Mambo: culture when active and +1 amenities in all Cuban cities for the next 15 turns when complete, plus a culture boost.
    Cha-Cha-Cha: culture when active and a big boost in generating Great Musicians when complete, plus a culture boost.
    However, you cannot do two dance performances in a row in the same city and you cannot do more than one dance performance of the same type at the same time.

    Leader ability: Viva La Revolucion! - When you liberate a city or city-state, all your land units gain +7 combat strength for the next 10 turns. When at war, both your units and your allies gain +5 combat strength. After the modern era, Great Generals gain the ability of revolutionaries, in which they can be consumed and five units of Guerrilleros are generated automatically

    Unique building: Cigar Factory
    Replaces Factory
    Available in Industrialization
    +3 production to all City Centers within 6 tiles of the Factory's Industrial Zone.
    +4 culture
    +8 tourism
    +1 citizen slot
    +1 Great Engineer point per turn
    Grants a source of the Cigar luxury resource that grants +6 amenities and can be sold to other civilizations from the second source onwards.
    However, this building doesn't receive an extra bonus from energy.

    Unique unit: Guerrillero - Not buildable and doesn't replace any standard units. And it's not unlocked by technology or civic either. However, from the Modern Era, when Cuba is the target of a declaration of war, you automatically get eight of these units for free on your territory, you get new ones of them for free if other civilizations declare war on you afterward. They have 70 combat strength, +4 extra combat strength fighting on Cuban territory, +4 extra combat strength during Dark Ages, +4 extra combat strength when fighting a unit from a civilization that follows another government instead of yours. There is no gold maintenance cost. Requires no resource.

    Cuba is a cultural powerhouse, which benefits from its rich and influential musical and dance rhythms, as well as its beautiful beaches. The Cuban cigar here is not only an important element of its culture, but also of its economy. Fidel Castro and his Guerrilleros will not go easy on any imperialist foreign power that dares against them. However, Fidel can be a good ally.
     
    Last edited: Jun 20, 2022
    Henri Christophe and jsciv69 like this.
  3. Ryansinbela

    Ryansinbela Prince

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    Will the city states get replaced
     
  4. Xandinho

    Xandinho Deity

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    Location:
    Brazil
    I have plans to update the city-states.
     

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