City-States
Asunción
Militaristic city-state
All military units gain +5 combat strength when fighting adjacent to rivers.
Cahuachi
Religious city-state
Allows you to build Nazca Line improvement. Grants +2 faith and 1 culture, besides +1 food and +1 production to adjacent tiles. Needs to be put only on desert tiles.
Caral
Religious city-state
Your capital gets +10% faith for every district and wonders built in that city.
Havana
Cultural city-state
+100% culture and tourism for Great Works of Music.
Kingston
Cultural city-state
Allows you to spend faith to buy the Reggae singer civilian unit. This unit has three charges to perform concerts in other civilizations, generating a boost of culture and tourism.
Kuhikugu
Trade city-state
Domestic trade routes grant +1 amenity to the origin and destination city, and also they receive +1 gold for each jungle in the origin city and +1 food for each farm in the destination city.
La Venta
Religious city-state
Allows you to build the Colossal Head improvement. Grants +1 faith and +2 culture, +1 additional faith for each adjacent jungle, +1 additional faith for each era since constructed or last repaired. All faith generation is converted into tourism after Flight.
Lima
Trade city-state
Each international trade route generates +15% growth in the city.
Mitla
Scientific city-state
Cities that have Campus or Holy Site receive +15% growth. Cities that have both districts receive +25% growth.
Montevideo
Cultural city-state
Theater Square and Entertainment Complex grant +1 amenity and +2 culture.
Palmares
Militaristic city-state
Allows you to spend faith to buy Capoeirista unique military unit. Its combat strength is increased through the eras until the industrial era. The Capoeirista has three charges to peform "Roda de Capoeira", generating a boost of culture and Great Musician points, these boosts are tripled after Opera and Ballet. The Capoeirista disappears when all the charges are spent. This unit also has some unique promotions: extra combat strength during Dark Ages; extra combat strength when defending; generation of Great General points when fighting; receives two new charges of Roda de Capoeira when defeating an enemy unit; and gain a boost of faith by defeating an enemy unit.
Santiago de Chile
Industrial city-state
Mines grant a major adjacency bonus to Industrial Zones (2, instead of 1 or 0.5).
Teotihuacan
Industrial city-state
+25% production towards districts, but it increases to +50% when adjacent to the City Center. Your capital receives this double bonus.
Tiwanaku
Religious city-state
Lakes tiles provide +2 faith and +1 culture.
Tollan-Xicocotitlan
Trade city-state
By establishing a trade route with another civilization, you gain a copy of a luxury resource that that civilization has and you don't have in your own empire.
Asunción
Militaristic city-state
All military units gain +5 combat strength when fighting adjacent to rivers.
Cahuachi
Religious city-state
Allows you to build Nazca Line improvement. Grants +2 faith and 1 culture, besides +1 food and +1 production to adjacent tiles. Needs to be put only on desert tiles.
Caral
Religious city-state
Your capital gets +10% faith for every district and wonders built in that city.
Havana
Cultural city-state
+100% culture and tourism for Great Works of Music.
Kingston
Cultural city-state
Allows you to spend faith to buy the Reggae singer civilian unit. This unit has three charges to perform concerts in other civilizations, generating a boost of culture and tourism.
Kuhikugu
Trade city-state
Domestic trade routes grant +1 amenity to the origin and destination city, and also they receive +1 gold for each jungle in the origin city and +1 food for each farm in the destination city.
La Venta
Religious city-state
Allows you to build the Colossal Head improvement. Grants +1 faith and +2 culture, +1 additional faith for each adjacent jungle, +1 additional faith for each era since constructed or last repaired. All faith generation is converted into tourism after Flight.
Lima
Trade city-state
Each international trade route generates +15% growth in the city.
Mitla
Scientific city-state
Cities that have Campus or Holy Site receive +15% growth. Cities that have both districts receive +25% growth.
Montevideo
Cultural city-state
Theater Square and Entertainment Complex grant +1 amenity and +2 culture.
Palmares
Militaristic city-state
Allows you to spend faith to buy Capoeirista unique military unit. Its combat strength is increased through the eras until the industrial era. The Capoeirista has three charges to peform "Roda de Capoeira", generating a boost of culture and Great Musician points, these boosts are tripled after Opera and Ballet. The Capoeirista disappears when all the charges are spent. This unit also has some unique promotions: extra combat strength during Dark Ages; extra combat strength when defending; generation of Great General points when fighting; receives two new charges of Roda de Capoeira when defeating an enemy unit; and gain a boost of faith by defeating an enemy unit.
Santiago de Chile
Industrial city-state
Mines grant a major adjacency bonus to Industrial Zones (2, instead of 1 or 0.5).
Teotihuacan
Industrial city-state
+25% production towards districts, but it increases to +50% when adjacent to the City Center. Your capital receives this double bonus.
Tiwanaku
Religious city-state
Lakes tiles provide +2 faith and +1 culture.
Tollan-Xicocotitlan
Trade city-state
By establishing a trade route with another civilization, you gain a copy of a luxury resource that that civilization has and you don't have in your own empire.
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