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Leader Discussion - Napoleon, Emperor

I wonder if Sanctions are actually going to be viable in general, with the fix in Suzerain bonuses. Might give him a spin as Silla in my token Patch Game.
 
Playing New Emperor right now. Paired him with Greece because I wanted to have as much influence as possible. Started sanctioning right away and learned a couple things:

1) you can put multiple sanctions on one target. Maybe you knew this but it was new for me. So you can pick a "punching bag" and offload all 6 of your sanctions on them. Much better than Old Emperor where you had to piss off the entire world.
Edit: gold/culture bonus is PER LEADER. So, spread them around.

2) Sanctions got cheaper when the relationship worsened? Playing quick speed, and initially it's 27 influence on a neutral party, but when they hated me, was only 10.

3) focusing sanctions on one enemy really sandbags them. You're killing their culture, science, foods, military production, etc. Seems to make sense to sanction the hell out of a future target so you can invade them later.

Edit: gold/culture bonus is PER LEADER. But you can really impact a single leader. You also get the full combat strength bonus on a single leader.

4) the +5 gold/culture per sanction is really good. You should always be sanctioning to the max with Emperor. Having a very easy time with gold and culture with him.

5) Greece a Ekklesia II which grants +2 culture for active sanctions! So now I'm getting a total of +7 culture per sanction with Greece! Wonderful synergy.
 
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After having played him in 1.2.5: He is definitely better, but still not very strong. Sanctioning everyone for profit is fun, but caused wars with almost everyone and the one ally I had abandoned me. And the need for constant sanctions to keep up the combat bonuses drained my influence.

He paired really well with Prussia in Modern, though.
 
After having played him in 1.2.5: He is definitely better, but still not very strong. Sanctioning everyone for profit is fun, but caused wars with almost everyone and the one ally I had abandoned me. And the need for constant sanctions to keep up the combat bonuses drained my influence.

He paired really well with Prussia in Modern, though.
I think the idea is
-pile all sanctions on to your next target
-crush them to irrelevance with the combat bonus
-keep one sanction on them to farm for gold/culture
…and then when you’re ready for another war, you use the other sanctions on your next target

That way you don’t get involved in too many wars.
 
I think the idea is
-pile all sanctions on to your next target
-crush them to irrelevance with the combat bonus
-keep one sanction on them to farm for gold/culture
…and then when you’re ready for another war, you use the other sanctions on your next target

That way you don’t get involved in too many wars.

I get the idea, but in Antiquity on Deity, crushing an AI into irrelevance is easier said than done. Unless I am lucky enough to snipe their capital while it does not have walls, it is a grind through all the units they spam. Yes, it is doable, but by then the age is pretty much over.

And that way, you will miss out on the culture when you need it most: during the early game. If you just settle for sanctions on one leader for most of the age, you end up with a worse version if Lafayette: similar bonuses, but you have to constantly spend influence to maintain them.
 
I get the idea, but in Antiquity on Deity, crushing an AI into irrelevance is easier said than done. Unless I am lucky enough to snipe their capital while it does not have walls, it is a grind through all the units they spam. Yes, it is doable, but by then the age is pretty much over.

And that way, you will miss out on the culture when you need it most: during the early game. If you just settle for sanctions on one leader for most of the age, you end up with a worse version if Lafayette: similar bonuses, but you have to constantly spend influence to maintain them.
Well it depends on what you need, culture+gold or combat bonuses.... the way Napoleon is set up, you can't get the culture and gold without needing the combat bonuses. So I think it is a mistake to try to optimize the culture/gold bonuses by spreading it out because then you go to war with everybody.... and well I guess it turned out badly for Napoleon in real life as well.

Essentially it seems he needs to be played as a pure conquering leader... that has a little bit of benefit for not finishing someone off.
 
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