Leader Speech

Text -> LeaderDialog -> GenericDialog
 
I made a thread a few days back where I tried to the same myself.

The answer is simple: it's hardcoded.

The longer answer is: leader music is coded into the leader, and leader speech is coded into the scene. Therefore, Tokugawa who uses the default oda scene speaks correctly, while Oda Nobunaga who uses a different oda scene has the japanese leader music playing. But I can't define who gets what (otherwise I'd have custom music already).
 
And Civ V was supposed to be the most mod friendly Civ yet :eyeroll:
 
To clarify my previous post, I was using custom civilizations.
 
So, would that not be the reference in the XML-Civilizations-Civilizations5 file that says, for example:
<DawnOfManAudio>AS2D_DOM_SPEECH_UNITED_STATES</DawnOfManAudio> ?

That's for Dawn of Man only, and it's not tied by civilization but leader for the diplo music and scene for the talking.
 
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