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Leader Unique Ability help.

Hudec

Chieftain
Joined
Nov 26, 2021
Messages
1
Hey hey. I have been trying to create a new civ who's leader has the Babylon ability of the 100% technology boost when getting a Eureka. I have been using the MC mod buddy template and cant for the life of me get this to work so any help would be super appreciated. Here is the code. Let me know if you see anything

INSERT INTO Types
(Type, Kind )
VALUES ('TRAIT_LEADER_I_KNOW_WHAT_YOU_KNOW', 'KIND_TRAIT' );



INSERT INTO Traits
(TraitType, Name, Description )
VALUES ('TRAIT_LEADER_I_KNOW_WHAT_YOU_KNOW', 'LOC_TRAIT_LEADER_I_KNOW_WHAT_YOU_KNOW_NAME', 'LOC_TRAIT_LEADER_I_KNOW_WHAT_YOU_KNOW_DESCRIPTION' );



INSERT INTO LeaderTraits
(LeaderType, TraitType )
VALUES ('LEADER_MC_PO_NGBE', 'TRAIT_LEADER_I_KNOW_WHAT_YOU_KNOW' );


INSERT INTO Modifiers
(ModifierId, ModifierType, Permanent )
VALUES ('TRAIT_EUREKA_INCREASE', 'MODIFIER_PLAYER_ADJUST_TECHNOLOGY_BOOST', 1 );


INSERT INTO TraitModifiers
(TraitType, ModifierId )
VALUES ('TRAIT_LEADER_I_KNOW_WHAT_YOU_KNOW', 'TRAIT_EUREKA_INCREASE' );



INSERT INTO ModifierArguments
(ModifierId, Name, Value )
VALUES ('TRAIT_EUREKA_INCREASE', 'Amount', '100' );
 
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