Berenthor
King
Leaders & Legends Add-on for LoR
Leaders & Legends Version: 0.15
Compatibility: LoR 0.9.6c*
Download here: http://www.filefactory.com/file/ah919a1/n/L_amp_L_0_96c_rar
Mirror: http://www.megafileupload.com/en/file/135549/L-L-0-96c-rar.html
As discussed in one of the other traits, I am working on adding some more leaders and legends into the game. The leaders that are added are mostly focussed on making sure each civ has at least two leaders (this to look better when revolution component forces a leaderswitch, when there is 1 leader, nothing happens).
Installation:
Unzip the contents of the rar file into the Beyond the Sword\Mods directory. It will overwrite the LoR that is already installed so make a back-up first!!!
I currently have the following list for additional leaders. The ones marked with a star are not necessary (because the civ already hasmore leaders) but I like the leaderheads. I'm still looking for some ideas for Zulu and Vietnam.
Leaders:
Spoiler :
- Austria:
- Maria Theresa*
- Aztec:
- Atotozti
- Babylon:
- Nebuchadrezzar
- Byzantine:
- Constantine
- Basil
- Carthage:
- Dido
- China:
- Taizong*
- Dutch:
- Johan De Witt
- Ethiopia:
- Sellassie
- Greek:
- Themistocles
- Philip II
- Alexander
- Inca:
- Pachacuti
- Khmer:
- Pol Pot
- Mali:
- Sundiata Keita
- Portugal:
- Henry the Navigator
- Rome:
- Marcus Aurelius*
- Spain:
- Charles I
- Franco
- Sumeria:
- Sargon
- Viking:
- Harald II (the bearskin leaderhead)
- Sioux:
- Red Cloud
- Iroquois:
- Logan
- Korea:
- Kim Jong Ill
Traits:
Spoiler :
- Mercantile/Commercial
- +15%
from
- +15%
from
- Double production speed of Custom House
- +15%
- Strategic
- 25% less
to upgrade
- (+50% Great General Emergence)
- (or Free promotion (combat or withdrawal) for mounted and armor units)
- or+2xp from Military Academy
- 25% less
- Seafaring/Maritime
- Begins the game with knowledge of sailing
- +1 Movement for naval units (with Astronomy)
- 25% Faster production of Caravel
- Nationalistic
- No upkeep cost for government civics
- Faster production of Jail
- -25 War
For the additional leaders, I do need some additional traits. I like the Mercantile and Seafaring traits from Tsentom. What do you think of those? Also, would the Strategic trait from Tsentom be overpowered (the one with 50% less upgrade cost)? I think the strategic one should be lowered to 20 or 25% less upgrade cost and something extra (maybe faster building times for certain units or free promo for mounted and/or armor units to symbolice the change in strategies to mobile warfare). For mercantile I'm still looking at changing the name and maybe adding a reduce in city or distance maintenance. For the seafaring, it should get some additional bonusses to make it more usefull overal.
Also, I would be open to some ideas for legends (I don't want to spam it full, it should still be balanced and special). All ideas welcome (art should be available for it).
Legends:
Spoiler :
- Santa Maria
- Swiss Guard
- Adler von Lubeck
- HMS Victory