#1 - I most certainly do NOT watch Fox News. Or MSNBC. Or CNN.
#2 - Notice I said many people ARE against the war. But, the fact remains that being against the war comes down to being "against the troops" in the overwhelming majority of the country & that leads to being called unpatriotic.
#3 -
Spaceship parts are made in Taiwan. The next 10/13 things you list are produced by and for the military industrial complex. Hmmm...more militarism traits. Every country that is not completely backwards produces: highways, houses, skyscrapers, dams, power plants, railroads, etc., etc.
Maybe we should give EVERY country the IND trait then? That seems to be what you're getting at. Since we make LESS of EACH per capita & per GDP compared to the next 12 countries...I'd say we are not doing so hot with production (outside of military production).
Food & service industries (McDonalds, etc.) - that is true. We do produce a majority of world food. But that is not industrious.
Here is how this is going to be solved:
The mod is coming with USA: AGG/IMP.
When you or anyone else DL's the mod and wants to change it...simply go into the XML and change it.
I think the military-industrial complex is alone enough to give the U.S. the IND trait, at least it is slightly more accurate that IMP. Anyway, I thought we weren't supposed to take political sides in this mod? Saying the U.S. is IMP clearly a biased approach the U.S. foreign policy. Plus anyway, for the time that this mod takes place, the IMP trait is utterly useless, there is absolutely no need to build settlers, since the world is already pretty much settled. The IND trait on the other hand is slightly more useful, as it provides a 50% increase in wonder production, which seems to fit the U.S. very well. Actually, the entire argument about who is industrious, and who produces what doesn't actually make sense in accordance with he trait, which gives a boost to wonder production forges, nothing to do with factories or industrial complexes (that's ORG, which I think could work for the U.S. too).
Oh and plus, giving U.S. IMP, besides how incorrect it is, will make the game extremely unbalanced. Because then you have a massive production powerhouse of a country (America's lands and cities will have tons of hammers pouring in), that will have one of the largest military's in the world, and said military is involved in two wars, when you put that with AGG (free combat promotion)
and IMP (Great General production is increased by 100%), by god how isn't America going to take over the world? (don't even bother factoring in the nukes, which America will have a ton of). IND will balance it out a little, so the most militarily dominate country in the world, won't get a massive list of bonuses towards it.
Sorry for continuing this debate, but the above realization just made me have to continue this.