Learning by doing

Discussion in 'Civ4Col - Religion and Revolution' started by Vorpal+5, Jan 5, 2016.

  1. Vorpal+5

    Vorpal+5 Venturing in Erebus

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    Is this mechanism working with an accumulation of 'experience points' or is it a flat random chance per turn?

    Because if that's the first way, you should really not move a free colonist from a lumbermill, if he is there since 20+ turns. If that's the second way, you can move them relatively freely and that's very different!

    Thanks.
     
  2. smallfry

    smallfry Chieftain

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    I believe it is the latter (once the required number of turns have passed).
    Moving the colonist around inside one turn doesn't seem to matter but if he is still in a new profession by the time you start a new turn all previous learning is lost.
     
  3. vetiarvind

    vetiarvind Prince

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    Experience points. You're right about the latter. I don't move my experienced free colonists and generally keep the city labor allocation as "locked".
     
  4. jaeyeom

    jaeyeom Chieftain

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    Latter is flat random chance.. I'm confused. I guess you mean that I shouldn't move free colonists.
     
  5. raystuttgart

    raystuttgart Civ4Col Modder Supporter

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    Exactly. :thumbsup:

    Or at least just move them to the same Profession.
    If you change their profession "Learning by Doing" starts from 0 again.

    My LbD algorithm is a bit "complicated" to explain. (It has both linear and exponential components that influence a random.)
    But it works "experience like" with thresholds and increasing chances the longer a Colonist works in the same Profession.

    By the way:
    RaR mod has been finished.
    The follow up project is now We the People.
     

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