Hello everyone! After the failure in the last game, I've decided to give another game a shot.
Settings are standard Pangea with medium sea level and huts/events off.
Aims for the Game
-Better worker management; avoid wasting worker turns when possible
-Specialise economy better than in the previous game.
-Use the bulbing preferences to my advantage to get to Lib and various techs faster
-Utilise whipping to its full potential because of Monty's UB
-Following above, CoL and CS will be a priority because most of my lands should be farmed.
-Use Spiritual to my advantage to give in to demands as well as change civics according to the situation
-Generate at least 4 great scientists pre Lib.
-Settle compactly whilst minimising loss of optimisation of cities.
-Specialise cities better and earlier on
Pretty nice start so far. I did generate a couple of times so I could get riverside access. That's because I really want to be able to cottage my capital to get full use of Beauro.
Initial Thoughts:
SIP seems like a strong move. I think I will place city two on the wine and let it work the cottages that I build whilst letting the capital grow.
Worker first obviously and research Agri maybe.
Settings are standard Pangea with medium sea level and huts/events off.
Aims for the Game
-Better worker management; avoid wasting worker turns when possible
-Specialise economy better than in the previous game.
-Use the bulbing preferences to my advantage to get to Lib and various techs faster
-Utilise whipping to its full potential because of Monty's UB
-Following above, CoL and CS will be a priority because most of my lands should be farmed.
-Use Spiritual to my advantage to give in to demands as well as change civics according to the situation
-Generate at least 4 great scientists pre Lib.
-Settle compactly whilst minimising loss of optimisation of cities.
-Specialise cities better and earlier on

Pretty nice start so far. I did generate a couple of times so I could get riverside access. That's because I really want to be able to cottage my capital to get full use of Beauro.
Initial Thoughts:
SIP seems like a strong move. I think I will place city two on the wine and let it work the cottages that I build whilst letting the capital grow.
Worker first obviously and research Agri maybe.