Legal Buildings

JFD

Kathigitarkh
Joined
Oct 19, 2010
Messages
9,132
Location
The Kingdom of New Zealand
This mod adds two new buildings, a corresponding National Wonder and a new technology with a legislative theme.

Magistrate's Court: +10% :c5production:Production toward buildings. +1 :c5happy:Happiness. 2 Gold Maintenance. Requires Writing.
High Court: +15% :c5production:Production toward buildings. +2 :c5happy:Happiness. 3 Gold Maintenance. Requires Code of Laws.
Supreme Court: -10% :c5culture:Social Policy cost. +4 :c5happy:Happiness. Requires a High Court in every city. Requires Code of Laws.

Code of Laws: Between Civil Service and Banking. Unlocks the High Court and the Supreme Court.

For balance purposes, the Roman UA has been adjusted: +15% :c5production:Production toward buildings already built in the Capitol. Begin with +2 sources of Iron in the :c5capital:Capital.

The content of this mod is going to be incorporated into my social policies overhaul, as the only law-flavoured building, the Courthouse, did not adequately support one of the policy trees. Therefore, I am releasing this to seek feedback on balance, as well as whether the new technology is necessary/how to make it more appealing. Thanks.

Credits go to jpbar81 for the Code of Laws icon.

The mod can be downloaded here http://forums.civfanatics.com/downloads.php?do=file&id=21397, or on the Steam Workshop:
 
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