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Legend of Zelda Skin - Link (3/05/06)

Discussion in 'Civ4 - Unit Graphics' started by Dual, Mar 5, 2006.

  1. Dual

    Dual Gun Mage

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    This is a reskin of the swordsman model made to look like Link, the hero from the many Legend of Zelda video games.

    View attachment Link(Legend_of_Zelda).zip

    Link1.jpg Link2.jpg Link3.jpg

    I know the huge shoulder pads look out of place, but I don't have any way of removing them right now. So I gave them a light civ-color to give them some purpose.
     
  2. woodelf

    woodelf Bard

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    Takes me back a few years....:goodjob:
     
  3. J_Period

    J_Period gone :(

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    :D You should make mario from a modern worker (too skinny :p) maybe Luigi.
    Looks good though
     
  4. Zuul

    Zuul Mod lister!

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    Cool unit :). Maybe a unique hero unit heh.
     
  5. CrazyAce

    CrazyAce Prince

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    With how modable Civ 4 is, this unit might start a Civ revolution into a sort of RPG game…
     
  6. Dual

    Dual Gun Mage

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    Oops, just noticed that I made a typo and said it was the warrior skin. :blush: It's actually the swordsman skin as you can plainly see. I blaim it on posting early in the morning. :crazyeye:


    If someone made that mod, I'd play it. A mod that's Civ and a RPG, that's the best of both worlds. :D
     
  7. Ploeperpengel

    Ploeperpengel academic precarity

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    Hahaha,

    that's a good one! Let me please contribute this to you if you don't already have it.
     

    Attached Files:

  8. Zuul

    Zuul Mod lister!

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    But it looks more like an adult version of link.
     
  9. Ploeperpengel

    Ploeperpengel academic precarity

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    Wouldn't be such a complicated thing to scale him down I think.
     
  10. Dual

    Dual Gun Mage

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  11. Ploeperpengel

    Ploeperpengel academic precarity

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    Can you scale down it a little and reduce it to just one model?
     
  12. Dual

    Dual Gun Mage

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    That's very easy to do when you add the unit to the XML files:

    Just change the <iGroupSize>3</iGroupSize> tag in the CIV4UnitInfos.xml file to 1. And then go to the CIV4ArtDefines_Unit.xml file and change the <fScale>0.61</fScale> to a slightly smaller number.
     
  13. Ploeperpengel

    Ploeperpengel academic precarity

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    I already thought that this is related but didn't know it's the only thing to do. Thx for the advice

    edit: say can you give a tip on how to merge different models in one group. I'll need this I know it.
     
  14. Dual

    Dual Gun Mage

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    I haven't tried doing that yet, so I don't know what's involved. But I think I've seen posts about it before, so I'm pretty sure it's possible.

    Try doing a forum search and see if you find anything.
     
  15. Ploeperpengel

    Ploeperpengel academic precarity

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    Its definetly possible like with the Berserkers in Kael's Mod I think I'll have a look at that file. Also scaling works fine, I tried:)
     
  16. Para.B

    Para.B Chieftain

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    Well, actually the swordsman and the warrior are the same unit.
    If you look well you'll see that the lazzy modelers from Firaxis have just changed the club into a sword, but the model is the same. They have added a round-shield and big shoulders too, so that they can pretend they have spent some time on it. :lol: :crazyeye:
     

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