Hey guys I'm looking for a way to get less city spamming from AIs in Vox Populi.
Goal: Cities have to be at least 5 tiles apart, so every 6th tile only the next city can be founded.
I modified some code from a mod called larger cities from whoward69 but it doesn't work. Last game I saw a city just 3 tiles away from another, can somebody help me please?
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 12/20/2017 3:13:37 PM -->
<GameData>
<Defines>
<Update>
<Where Name="MIN_CITY_RANGE"/>
<Set Value="5"/>
</Update>
</Defines>
<Language_en_US>
<Delete TAG="TXT_KEY_MISSION_BUILD_CITY_DISABLED_HELP"/>
<Row Tag="TXT_KEY_MISSION_BUILD_CITY_DISABLED_HELP">
<Text>Cannot found a City within 5 Tiles of another City.</Text>
</Row>
</Language_en_US>
</GameData>
Goal: Cities have to be at least 5 tiles apart, so every 6th tile only the next city can be founded.
I modified some code from a mod called larger cities from whoward69 but it doesn't work. Last game I saw a city just 3 tiles away from another, can somebody help me please?
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 12/20/2017 3:13:37 PM -->
<GameData>
<Defines>
<Update>
<Where Name="MIN_CITY_RANGE"/>
<Set Value="5"/>
</Update>
</Defines>
<Language_en_US>
<Delete TAG="TXT_KEY_MISSION_BUILD_CITY_DISABLED_HELP"/>
<Row Tag="TXT_KEY_MISSION_BUILD_CITY_DISABLED_HELP">
<Text>Cannot found a City within 5 Tiles of another City.</Text>
</Row>
</Language_en_US>
</GameData>