It seems as though MTDGs often end up devolving into arguments over the rules -- be it accusations of RNG manipulation (in an earlier MTDG I browsed today) or over in-progress rules-setting for reload requests.
Can we collect some kind of "lessons learned" somewhere to refine the rules for future MTDGs to help them run with less controversy?
From this one so far I'd propose:
Can we collect some kind of "lessons learned" somewhere to refine the rules for future MTDGs to help them run with less controversy?
From this one so far I'd propose:
- List all the admins in the rules sticky
- Before the game starts, it's important to agree an explicit process for how any rules-changes after the game has started will be decided.
- If anything is put up to a vote of teams, announcing the result before all the teams have voted might be problematic. (Could sometimes impact on in-game diplomacy).
- There should perhaps be a time-limit to team discussion before the call goes to a ref
- (another one that I've made known to DaveMcW and Rik, but won't post here until after the game has finished to avoid revealing in-game information)