I tried to like EU3 and HoI and all the others, and I just...couldn't. I don't think they are all that complex, but the massive amount of detail is overwhelming. And I've never been able to find a good way to either view that information in a useful manner, or be able to manipulate all that data to work to my advantage.
I forget which one it was--I think Hearts of Iron--but as far as I could tell the game thought "Uruguay economy dips 5%" was given as much importance as "Germany Invades Poland." I just couldn't handle that. And even though I bought each EU franchise, they all seemed to have the same info overload problem.
I'm sure if I really got down into it, I could tell what info to discard and what options to choose to improve the information. But I'm at the age where easier games take precedence over games I have to work just to make playable and enjoyable.
I forget which one it was--I think Hearts of Iron--but as far as I could tell the game thought "Uruguay economy dips 5%" was given as much importance as "Germany Invades Poland." I just couldn't handle that. And even though I bought each EU franchise, they all seemed to have the same info overload problem.
I'm sure if I really got down into it, I could tell what info to discard and what options to choose to improve the information. But I'm at the age where easier games take precedence over games I have to work just to make playable and enjoyable.