Let's Compare Monuments

Which Monument is the best?

  • Regular Monument

    Votes: 3 2.2%
  • Obelisk (egypt)

    Votes: 24 17.3%
  • Stele (ethiopia)

    Votes: 38 27.3%
  • Totem Pole (NA)

    Votes: 74 53.2%

  • Total voters
    139
what's the point ? It does help compared to the other monuments. Or would you choose the Totem pole if you're going to a cultural victory ? Zara Yaqob's Creative + the Stele are quite powerful btw. It does make a visible difference, you're going to eat your neighbours much earlier than normal.
 
IMO, the Stele doesn't help that much with a cultural victory. It gives you 25% more culture over the part of the game where you're making the least culture; by the late game, you'll be making ten times more than you did before Astronomy. While I've done no number crunching, I suspect it only speeds up a culture victory by a single-digit number of turns.

Why would you bother getting Astronomy? There's no real reason to. It makes more sense to just stop researching, crank the culture slider up, and gain the added bonus from the Stele.

Bh
 
None of these are useful for anything but the very early stages of the game, so I've considered their utility early on.

In most games, Barracks and Totem Poles gives you 6xp for your archers which means 2 promotions. Barracks alone gives you 3xp, which is only one promotion, but you're also only 1 or 2 xp away from that second promotion. You'll get that easily from Barb raids early on, or if you have the Great Wall, just park some archers on forested hills outside your territory. I usually do this anyway just to get the 10xp max. Also, there's rarely a need for more than 2 archers in your cities during the early game, and it can be cost prohibitive to have more than that. Depending on map sizes, that could mean only 6-20 units get this benifit at all.

Stele is nice if you have a Creative leader and go with a builder strat, spaming early culture buildings. This does allow for some excellent REX, or getting a huge early boost on a cultural victory. Definately stronger than the Totem Pole.

I voted Obelisk since my strategies usually require a great deal of Great People. Knowing that I'll have an early Great Prophet tells me that either I'll be the third or fourth civ to found a religion or that if I capture a Holy City, I can immediatly build the shrine. With a little missionary spreading and spy action, I have a huge boost to diplomacy for most if not all of the game, and usually a huge diplomatic boost. Also, it's easier for me to sacrifice a Great Prophet for a Golden Age than say, a Great Spy or Great Engineer. Becuase these benifits are helpful for ANY type of victory, I rate the Obelisk as the strongest building.

Edit - I forgot, try playing Lincoln of Egypt to leverage the most benifit from this building.
 
Just finished a game as NA and let me tell you that Totem Poles are awesome. Of course I also had the good luck of getting the StoneHenge, something I rarely do. Being protective (like Sitting Bull is) and getting 2 promotions right away means some nice balanced protection for your cities and your armies of Dog Soldier (an awesome unit as well) and swordsmans. It gets even better after that with Longbows and Crossbows. It also makes some killer riflemans and infantries once they get upgraded.
 
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