caveman78
Chieftain
- Joined
- Dec 11, 2021
- Messages
- 31
Yeah, I don't know if this is possible without the Flexible Difficulty option... Custom Game just locks out the AI handicap settings.That would be great, to have different difficulty level for AI!!
rev1091
- Fixed Flexible Difficulty/Flexible AI. Difficulty wasn't being changed properly and added some hint in the hover text for suggested frequency used for different gamespeeds. Also min and max AI difficulty can now be set via XML in A_New_Dawn_GlobalDefines.XML tags DEFAULT_FLEXIBLE_DIFFICULTY_AI_MIN_DIFFICULTY and DEFAULT_FLEXIBLE_DIFFICULTY_AI_MAX_DIFFICULTY