tl;dr; I don't expect anyone to read this whole post. It's just my city notes and near term plans.
I'll try to
bold the more interesting bits.
Peace with Linc or kill him? Peace. No sense letting warweariness build up.
Research
I will get
Construction in 2t. ~T180 (build some cats)
I was going to race to Guilds for Knights, but
not one person has HBR, so instead, Engineering.
That makes my
Trebs (and everyone else)
move 3 on roads, so it's almost like a knight's movement. Well, not really.
I can attack with much cheaper swords/Xbows which move the same speed as the trebs and even chariots will do OK behind trebs.
Should be a very different mix of units than I normally use. Esp. the Xbows but I can't have a stack of Axes murder my swords/Trebs.
But first, I have to make sure that I'm confident I can
get Feudal, guilds, banking before T220.
Merc is needed for the GPfarms.
At my current rate, I need 30 turns of research. a.k.a.
12,000 more gold.
update: after some study, I think I'll find a way to make it, but it won't be easy.
update2: Now I'm thinking I don't want to risk late Banking/Merc, and what if I can get Engineering free from the AI? As much as I'd like 3 moves on roads, I don't really 'need' Eng until I'm ready to bulb Chem. I think I have to try to get it free.
btw,
Liz is almost
friendly, so that could be the way to get CoL, Philo, Calendar, etc.
If I DoW Peter, I get -1 with Liz, but I might be able to liberate one or two of his cities to Liz (it would need to be closer to her capital than his.) Maybe I can move Peter's capital
War
I'm going to
postpone the war on Peter. I'll explore Liz/Peter for now. Peter is the least likely to ever get Elephants or Longbows.
I may
attack Willy next just because he is close. The northern cities I kept are like -18gpt maintenence.
He also has quite a few forests.
Darius would be the other option. Both these guys have the center of the map with the rivers(levees some day). Lots of good space parts cities.
He's the next closest after Willy.
Darius also has Calendar and could do MoM for me, so maybe he gets to live another 30 turns or so.
But I'll set up a
galley chain (only 6 galleys needed--which I already have). This will allow me to move 2 units to the other side of the world if I want to do Liz or Peter. I might need to extract a wonder like
Mids/Parthenon/MoM from Liz with a surgical strike.
Cities
I'm identifying the GPfarms and counting exactly how much pop they need...meaning exactly how many more whips they can do.
Other cities, I'm making sure I have a schedule to put OF into Moai every. single. turn.
Same with ToA for inland cities.
Also planning to erase anger in several cities. That takes planning to do them all at the same time.
City food listed below (e.g. +8f) does not count possible grass farms.
Preparing GPfarms...
It's turn 178. I secretly wanted my GP farms ready for a possible T210 GAge, but after some study, I don't think I can grow fast enough to be ready. I think I've been saying 220.
So,
42 turns to grow to size 10-ish.
Note it takes about
300 food to grow from size 4 to size 10. So, for example, a size 6 city can only 2-whip one last time T190 if it expects to be size 10 by T220.
2-seafood islands will have to grow to size 8 or ideally 9 (update: almost none of my islands will make it to GPfarm size in time. This might be something to do better on next time)
Cuzco
rax + HE : This is unusual for me. Heroic Epic in the capital, but I'm not interested in the usual Oxford, etc. Can't deny the hammer count here. Esp after Bureau.
@ size 10 (not using corn--not starving) +
101hpt
Hamburg +7f
size 9 with 48f, it can do 900gpp, might starve 1. update: no gpfarm here
whip forge
whip xbow-> ToA
Oporto +8f
whip xbow-> ToA
Lisbon +14f
massive anger, no other failgold.
? whip wb. no
After Moai, Reset anger? probably not.
build
library, GLib by T220.
Grow to
size 13 (or 14? for better trade rts?)
1200 + 4200gpp
New York (oracle, glh) +10f work merchants.
already prepped a library and it has 146gpp, so no anger reset here.
or should I reset it? Would allow GE to be born first. Final answer, no.
probably wb first (1t) unless not needed yet.
? 2-whip forge (for happiness). No
3 whip library it's 89/270. OF T181 Moai
then
size 12+ (needs to finish partial farm)(2nd farm--less urgent)
Moai finish here? No. No forests, too much anger to whip it.
300 + 900 + 4800gpp
Chicago +5
whip galley in 3t.
182 Moai
whip workboat
184 Moai
anger reset
Paris +8 but with gold
size 9, ideally 10 with 68food
2100gpp
Berlin +5 (GE)
whip sword
Mids
Thess +5f
steal mine
129 whip chariot -> ToA
maybe whip Q. Depends on if I can ?
reset anger?. I'm at 47% culture and I need 51%.
Constantinople +8f
size 9
double check anger reset (in an AI city who is still alive) when I only have 35% culture . update: checked the code--city WILL lose pop, possibly buildings and be in (reduced) revolt turns.
So I have to be gentle with this city...sorta
prep xbow 5h
grow to size 6 (work 2 mines) to prep a sword for 1-whip
184 whip sword
185 ToA
186 2-whip xbow
187 ToA
2400 gpp
Orleans 14f (gold)
1500 + 5400gpp
Library, NE, Parthenon, MoM (ideally I capture Parth and MoM)
Munich +8f (needs anger reset)
184 whip lighthouse
185 Moai
maybe whip a wb or sword to finish Moai, then
reset anger
Adrian +8f (needs
anger reset. I'm at 62% culture, so 1t revolt, but no loss of population or buildings
)
whip like hell
179 whip xbow
180 Moai
whip lh
186 Moai
Istanbul
wealth
183 whip xbow
184 chop moai
finish Moai here ~189?
Then
anger reset? Moai is not destroyed, right?
Edirne +13f or more, but has 2 gold, horse and cottages.
2700gpp
2whip forge
grow
Ankara
monastery? or at Boston?
Tiwanaku +9f, size 8 on T210
2whip lh
maybe whip wb, so far the next 3 are ready.
3000gpp
Nicaea (gemscity)
steal farmdye
library maybe 6->4 whip it much later.
Boston
library -> ToA
Paya -- for Pacifism. Only complete if we can't get Philo in trade.
Machu P +10f (needs wb 185 and 194) size 8 on 225.
Needs a worker to mine copper T185-196, then chop 198-207
whip Terrace now
build culture
no whip lighthouse (use copper)
Atlanta
has colossus
186 whip lh
187 Moai
At
size 6, with 68food. Here's a strange case where made a GPfarm out of a size 6 city!!
And it's not going early either. 1800gpp
If I don't get the Deer tile, I plan to run
1 corn and 5 sci (at -4f)
CuzcoN
Work the gold a bit (6t?) to get Terrace with half food. Take corn when cuzco at size 7
Could be size 9 by T220. Can it be size 10? that might be better for getting 3600gpp
Wow, that's a recently settled, surprise GPfarm.
3600 gpp
SouthEastIsle size 8 after 235+
whip wb
Terrace
culture
lighthouse
Huamanga (needs wb now--Vilcas will do it. Needs another 208)
build culture
Vilcas
whip wb
OF into Terrace.
build culture (30t)
in 12t whip Terrace.
16t later size 2
Vilcabamba (needs wb 185 and 195) size 8 ~224
terrace(1)
build culture(6)
chop 2 into lighthouse
Vitcos
whip Terrace when chop comes in
Andahuay.. (size 8 on T230)
build culture 10t
1whip Terrace
Ica, size 8 on 236
wb to Vilcabamba
chop/whip Terrace in 16 turns
Needs wb in 31 turns.
Conclusion:
Looks like my islands were mostly not able to set up in time for my new, aggressive schedule. Couldn't find enough with either the 2 forests or both seafood in 1st ring.
I was just settling them now to get them down before HangingGardens.
Options:
- run the GAge later. Seems like a bad idea.
- Use mostly inland cities for GP farms. This could be the better way even if the islands were ready. Islands will be able to run 2f5c water tiles with Colossus + GAge + FIN. Islands also mostly need my religion spread.