In more and more games, I find myself going Autocracy. Not because it fits with the victory condition I'm going for, or even if it fits the general playstyle in that game. No, I find myself picking it for one thing: Third Alternative. And I'm picking that for one thing: coal. Of the end-game resources (coal, oil, aluminium, uranium) coal is the one I find myself constantly short on. It's easy to see why. Seaports and Train Stations both consume one. Then Factories take another. Coal Plants take 2 more. That's 4 coal per city, so even a small empire of 5 cities requires 20 coal to keep industry at an optimal level. Solar and Nuclear plants technically should be able to ease this burden, but not only to both show up much later than Coal Plant, but both have restrictions: Solar Plants can only be built near Deserts and Nuclear Plants are reliant on an even more scarce resource in Uranium. Plus with the new event system it's only a matter of time before someone encodes a Chernobyl event. If they haven't already. I understand that most power generation is still done by coal, and that coal was (for a long time) the only real option aside from water power for generating electricity. But the coal pinch seems a bit much. Perhaps dropping the coal requirement for Coal Plants down to 1 would be more in line with resource distributions on maps. Alternatively, giving us alternate means of power (hydro, gas, oil etc) might help ease the resource burden elsewhere.