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Limited Blitz ability

Discussion in 'Civ - Ideas & Suggestions' started by vingrjoe, Mar 22, 2005.

  1. vingrjoe

    vingrjoe Landlocked Shipwright

    Joined:
    Feb 25, 2002
    Messages:
    1,211
    Location:
    Midwest, USA
    A new/old unit ability should be a 'Limited Blitz' flag. Where a player gives a unit 'Blitz' ability, but can determine how many times the unit can attack/bombard within the unit's move parameters.
     
  2. smphang

    smphang Chieftain

    Joined:
    Aug 6, 2002
    Messages:
    68
    how about focus blitz? i dont want to tourch the farms/mines as my soon-to-be city will be needing them once my legions moved in. but at the same time, i dont want their reinforcement arriving too quicky, so i want to raze all the roads from their reinforcement direction...
     
  3. rhialto

    rhialto Emperor

    Joined:
    Sep 18, 2003
    Messages:
    1,163
    There are four basic options regarding fire and movement...

    - basic - attacking ends your turn
    - hit & run - you can attack once per turn, and, if move points, run away again.
    - fire or move - you can either move OR fire each turn. This option would be relevant for heavy seige weapons in small scale scenarios.
    - blitz - Each attack uses 1 move point (or the MP cost associated with the destination terrain if that was the last defending unit on that tile).

    Unfortunately, I am not sure how compatible having these options are with stacked combat.
     

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