Bonyduck Campersang
Prince
- Joined
- Dec 11, 2022
- Messages
- 321
This is a thread for stuff that's not game-changing mechanics. I mentioned some of these in the Civilization 7 thread, but they got lost in the midst of the Great Ukraine War. These are my suggestions:
I would like greater diplomatic interactions with city-states (or Independent Peoples, as I've heard them lumped together with 'barbarians' on this forum, which is an idea I like) such as being able to negotiate passage through their borders, or demanding tribute.
Also, CiVII should fix the stupid 'first encounter' mechanics, where the civilization initiating the meeting with a second civilization has the option to 'visit' the second civ's city and get visibility, but the second civilization cannot see their capital. And if the first civilization missed the chance to 'visit' the second civ's city, they have to wait until embassies are unblocked to discover the other's location. I'd like to see a return to exchanging embassies the way it was done in Civilization V.
I would like greater diplomatic interactions with city-states (or Independent Peoples, as I've heard them lumped together with 'barbarians' on this forum, which is an idea I like) such as being able to negotiate passage through their borders, or demanding tribute.
Also, CiVII should fix the stupid 'first encounter' mechanics, where the civilization initiating the meeting with a second civilization has the option to 'visit' the second civ's city and get visibility, but the second civilization cannot see their capital. And if the first civilization missed the chance to 'visit' the second civ's city, they have to wait until embassies are unblocked to discover the other's location. I'd like to see a return to exchanging embassies the way it was done in Civilization V.