It is now 1630 BC, and the new administration has taken office to rule our empire for this term. let's see what we can do.
Our current statut is precarious. We are dead last in terms of power with only one military unit per city, 2 warriors wandering the land acting as scout and a single scout.
A barbarian city at our southern border already mounts no less than 3 archers units . We have no intelligence on the barbarian city at our eastern border. We shall try to remedy this lack of information soon.
Our short term agenda: finish the construction of our settler and found a city between Persepolis and the unknown barbarian city. Fortify our overall position should then be our 2nd priority, security should be a concern and our current national security profile is very weak. Warrior unit are now obsolete in cities with barracks and the cheapest unit (axeman or spearman) would take 4 turns to build in our capital. We would be in no position to quickly repel an invasion.
Turn 1-1600 BC: our warrior unit has completed its recon mission: Tartar, the barbarian city west of our capital mounts 3 archers for defense. We are surrounded by archers it seems.
Our worker in Persepolis will now begin to build farm on the flood plain. With so many ressource in the vicinity of our capital, this will balance the luxury and food production ratio. Our other worker is ordered to come back north. He will be more usefull there to help harvest the ressource for our soon to be city.
Turn 2-1570 BC: An experienced saladin unit is seen venturing close to our border. With its current promotion profile, it isn't a great scouting unit. However, it would be a fearsome defender on a city with hills.
Our scout spots a barbarian warrior, but he is able to evade contact by moving onto a hill
Turn 4-1510 BC: Saladin proposes an open border agreement. Surely, he wants to map our territory with its archer unit. We still accept. This is an opportunity to enhance our relation with them and perhaps have contact with their religion.
Our settler is now ready in Persepolis. We go for swordsman. I fear conflict with the barbarian at Tartar is unavoidable, and that territory will be of much use to our cause long term.
Turn 6-1450 BC: it is now the turn of Alexander to propose an open border agreement. We also accept.
Turn 7-1420 BC: the word is out it seems, and Montezuma also proposes an open border agreement. We don't like his face, but we also accept
Another surprise; budhism spreads in our land! We currently know none of the religious tech, so I don't convert in order not to antagonize our neighbors, and there is no gain to do so anyway in the short term. However, we need to think about what to do about it at some point: research the religion tech and convert, or continue our current (obvious) research effort toward literature? Feedback is required.
Lastly, we have founded our 3rd city: Susa. Barrack is chosen since this will most definitively become our production center for units.
Turn 8-1390 BC: Pasargadae, our southern city has finished producing its barrack. Our next unit is swordsman. We have an army to build. This screenshot shows how enticing the territory around Tartar is. Almost as good as our capital.
Turn 10-1330 BC: Our first swordsman is built in our capital: city raider is chosen for its promotion. How do you think we'll use this unit anyway
Same unit in the production queue.
Next turns are pretty uneventfull.
So now is the time for the next administration, our term is finished.
In conclusion:
- our military buildup for the attack on Tartar is going well; 2 unit produced, 2 under way. 6 swordsman should be adequate in order to conquer the city.
- we should seriously consider researching masonry soon in order to harvest stone
- we should also consider researching the wheel in order to link our 3rd city to our network and facilitate our troop movement.
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