The miracles? Attacked three times by barb axes, no casualties, no pillaging.
The wonders? Great Lighthouse (Roosevelt, 175bc), Hanging Gardens (unknown, 70bc), Parthenon (Roosevelt, 55bc), Great Wall (Napoleon, unknown). We haven't finished Great Library but its getting close.
A turn-based summary
220bc.
Discover literature, start MC (19 turns at 60%
.
205bc zzz
190bc
Hippo builds granary, starts barracks.
175bc
Carthage builds worker, starts Great Lib
Barb axe appears near Kerkouane.
Hippo gets religion:
160bc zzz
145bc
Kerkoane archer defends v barb axe.
130bc
Hadrementum completes worker, starts barracks.
115bc
Barb axe appears near Hadrumentem.
Utica builds cat, starts monument (culture pressure).
100bc
Hadrumentem archer defends v barb axe.
85bc zzz
70bc
Utica builds monument, starts elephant.
55bc.
Deal with Mansa; marble for gold+corn (major boost for Glib especially chops, may be worth cancelling after Glib is completed).
Whip barracks in Hippo.
40bc
Hadrementum builds barracks, starts cat.
Hippo builds barracks, starts elephant.
Defensive dilemna near Carthage:
If catapult attacks barb axe over river it may lose and expose three workers to capture. If it doesn't then barb axe could pillage cottage or attack Carthage (defended by one archer) before it could be reinforced. Promote cat to combat 1 and hope for the best.
25bc
Cat defends against barb axe (phew).
Hipo builds barracks, starts elephant.
10bc
Kerkouan whips monument.
City Guide
Closing thoughts
We're three turns from MC. 2 civs have alphabet, Mansa has currency, no-one yet has literature so trading opportunities exist.
We're one chop away from Great Lib.
We've started to build a few units. Maybe elephants as barb-bashers; axes to defend vs impis, more elephants to protect vs non-impis and cats to do the city-raiding?
A Save:
http://forums.civfanatics.com/uploads/90414/LK125_BC-0010.CivWarlordsSave