- Joined
- Aug 15, 2001
- Messages
- 19,933
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4000 BC
I start a worker build, and research begins on animal husbandry.
3900 BC
A hut is popped for a boring map.
3775 BC
(IT) Our warrior defeats a lion, but another one is on the way.
3750 BC
(IT) We already lost our exploring warrior.
3550 BC
(IT) Our next research project is mysticism. Our UB really calls for Stonehenge.
3325 BC
(IT) The next research project is mining.
3050 BC
(IT) Bronze working is up next.
2725 BC
(IT) Our next exploring warrior barely leaves our borders, and gets hit hard by a lion.
2550 BC
(IT) Bronze working completes, and I revolt to slavery. We have copper by our capitol.
We need to be able to build an economy, so I start on the wheel heading toward pottery.
2525 BC
I kill a lion near to our warrior; just to have another lion show up.
(IT) As expected, we lost another warrior.
=======================
New Updates
I hope the RnG has gotten its mean streak out of the way.
After the hill is chopped, it is time to hook up that copper. We need to get some quality units out exploring. I can't recall the last game when after 60 turns I have *no* contact with another AI.
Roster
LKendter
Bede (currently playing)
Meiz (on deck)
Strauss
NoChildren
Remember 15 peace / 10 war turns per round. STRICT 24 hours got it, total 48 hours to complete.
Win target: open
Planned wars - none at this time.
4000 BC
I start a worker build, and research begins on animal husbandry.
3900 BC
A hut is popped for a boring map.
3775 BC
(IT) Our warrior defeats a lion, but another one is on the way.
3750 BC
(IT) We already lost our exploring warrior.

3550 BC
(IT) Our next research project is mysticism. Our UB really calls for Stonehenge.
3325 BC
(IT) The next research project is mining.
3050 BC
(IT) Bronze working is up next.
2725 BC
(IT) Our next exploring warrior barely leaves our borders, and gets hit hard by a lion.
2550 BC
(IT) Bronze working completes, and I revolt to slavery. We have copper by our capitol.

We need to be able to build an economy, so I start on the wheel heading toward pottery.
2525 BC
I kill a lion near to our warrior; just to have another lion show up.

(IT) As expected, we lost another warrior.
=======================
New Updates
I hope the RnG has gotten its mean streak out of the way.
After the hill is chopped, it is time to hook up that copper. We need to get some quality units out exploring. I can't recall the last game when after 60 turns I have *no* contact with another AI.
Roster
LKendter
Bede (currently playing)
Meiz (on deck)
Strauss
NoChildren
Remember 15 peace / 10 war turns per round. STRICT 24 hours got it, total 48 hours to complete.
Win target: open
Planned wars - none at this time.