4000 BC Once calendar arrives our capitol will have obscene food. A hut gives us gold. 3150 BC We pop hostiles from a hut. (IT) Our exploring warrior is toast. 3075 BC (IT) We get a random event giving us a few pasture and road on the horses. 2800 BC We finally meet someone - Alexander. 2700 BC I just found a hut near the capitol, and popped a scout. 2550 BC We are starting to have a European theme. I just met Rome. 2500 BC I've intentionally let the settler unmoved. Roster LKendter Quotey (currently playing) (skip July 4th to July 12) Mighty Dwaarf (on deck) Mystyfly Timmy827 Variant: The first improvement on any land tile must be a road. NOTE: Clearing forest / jungle is considered an "improvement", so even that action requires a road before doing it. Remember about 15 peace (including phony wars) / about 10 heavy war turns per round. STRICT 24 hours got it, total 48 hours to complete. Remember the use of the BUG mod is prohibited due to its destruction of the in game log. The use of BUG will result in your being ejected from the game.