1455 AD: Continued.
Capture Kerma without loss.
Build another city and capture Dongola losing an Armored Car to a Pike but capture the city. Near timberline we lose two Armored Cars to the same Camel. Get another Artist
Capture Semna losing 2 Armored Car.
Capturing Meroe is really bad RNG. We lose around 8 units. 6 of those are lost attacking the final red-lined defender (goes to 2 hp then back to 1) with one retreat. Finally we capture the city.
Capture Buhen losing a unit.
IBT: Lose an ANZAC Infantry WW1
1460 AD:
No Nubian advance. Instead concentrating on Lawyers vs Italians (so clearing the defenders).
Gain a rare Monk for some more culture.
Capture Kaau after roading to it. This is an isolated Nubian town to the East.
Of our 8 Lawyers, 6 are full health. We clear an Italian stack of Defenders and bombard other lone units. We get 2 Great Artists and one of the two that are not Elite* gives us a Leader to rush the Airport mentioned in previous posts. This is in Zepplin Zinger a new city near the Nubian Capital built this turn.
I want to take out an Lowlands Adventurer (on flat), but it kills off 3 Partisan to do so despite our higher attack.
Killing off another Italian stack gives us another Leader. Rush a Factory.
Start filling some map empty spots.
Rushed some buildings.
IBT: Lose one Infantry.
1465 AD:
Large Upgrade of Zeps in Zepplin Zinger. Next turn we will use the Handyman Bombers vs the Nubian capital. This turn we build cities to reach Zatju. Capture the city.
Continue clearing Italian defenders.
Lawyers fight bombed xbow. 5 Lawyers and 1 Priest don't get any artists this turn.
Get a leader for a Dockyard.
1470 AD: Even after bombardment the Capturing the capitol is tough. Two def 12 HMG units. Lose maybe 6 units.
All 8 Lawyer attacks on def 1 units give us 3 great artists.
Capture Ballana
Capture Axum. Another tough town with several losses and an HMG to take out.
Capture of Aniba goes well. We get retreats so no units lost despite it being size 20.
I had planted a Spy with Nubia so I can see they have a Settler. Steal plans and the Settler is on land. Build another town to reach it and kill Settler.
Capture Irtjet and:
Also took Medja
1475 AD: Bombers redline all xbow units in our lands. We are able to get 2 more Artists this turn.
Notes:
We are now 9 Great Artists away from winning. That could be as few as 4-5 turns if there are enough units. I originally thought it would get harder to gain artists with time, but the bombers red-lining make it more likely the Lawyers will survive. We also have continued to gain Lawyers - 9 total now as we haven't lost one in a while.
We could trade with Arabia for Early Tanks if we wanted. I don't think it is needed though.
Healing units are in the Capitol including most of the Lawyers (one is nearby, one is near Desert Rim). Stack of 66 Armored Cars that haven't moved is near capitol. Most Lawyers will be healed next turn
Planes started moving North last turn but most are still in Zeplin Zinger
There is 17 red-line xbow type units in our lands. They are shown here:
Beyond that Italy is still sending units at us. Those are shown here: