Brutal is right!
Pre-turn: Look around. I don't make many changes. We have a ton of cities -- beyond my level of patience for MMing every last one.
Several Italian units suicide in a charge against our Infantry units.
A ship (Probably also Italy, but I wasn't 100% sure) gets sunk in an attack run against our submarine near the northern end of the Italian island.
Mongolia wants us to pay handsomely for MPP+ROP. Yeah, right.
Greece declares war on the Arabs!
First Inf dies on a Musketeer.
Two Hvy Arties kill Musketeers.
9 Early Armored Cars kill Musketeers, one of which creates a Leader!
5 Infs kill Musketeers, but 2 die in the attack.
Cav kills Hussar
AC kills Hussar, promotes
Another AC kills Hussar...barely.
AC dies ... on ARTY. WTF?
ACs kill Lawyer and Arty
Cav kills Horse arty
Cav dies to Horse Arty
Inf wipes out the arty. Now all that remains is a stack of Missionaries!
Lawyer converts a redlined Aus Cuirassier. A second Lawyer kills one but doesn't convert it.
Partisans kill two Aus Pikes
Lawyer converts Xbow.
I misclicked and ended the turn early. RIP worker moves
Italy kills one of our subs with a Commerce Raider.
They bombard the shore like mosquitos.
They lose several Holy Men attacking our Infantry stack...maybe 3 retreat instead.
A Horse unit retreats from one of our machine gunners.
British burn Suo! I didn't expect a Marine landing
Australians burn Satsuma to the ground! WTF? We weren't even at war with them.
Ugh, I really hate the bug that lets HN units steal cities.
Early Tanks > Dreadnoughts
Britain and Italy/Rome declare on Canada.
Lahore gets targeted by propaganda
Lawyers kill an XBow and a Treb. A third Lawyer dies
We lose about half a dozen Infs killing ~8 Musketeers
Asian Cav and 2 ACs knock down the last 3 Musketeers.
Lots of activity with Italy, but I didn't catch the details. Most of our Infantry are injured, and we definitely lost our two Machine Guns.
Germany declares on us due to Italy MPP
Asian Cav and ACs kill 4 Musketeers and 2 Horse Arty. We lose 1 AC.
3 Heavy Arty kill Line Infantry and 2 Musketeers. One retreats :\
Inf dies to Musketeer
ACs kill 9 Musketeers
Camel Corps (CC) kill 3 Italian Grenadiers and net 1 Leader (who rushes Opera in Italian Roast)
Partisan captures Grenadier and promotes
We're pretty much out of healthy attackers, so I resort to 4/5 units...
Arty and 3 Infs kill Grenadiers
AC and Asian Cav kill 2 more
The new Partisan dies in the assault...ugh, I had a feeling that would happen
3/4 Inf kills the wounded Grenadier
3/4 Inf forces a Horse Arty to retreat...and is left exposed. No way around it
2 Laywers kill Aus Trebs, one converts.
The one Inf left in the open falls instantly.
No other action.
A lot of our army is actually in Italy now, so I'm going to hold off on attacking Persia.
We do hit some Australian troops with HN units...
Partisan dies to a redlined cav
Partisan forces a cav to retreat
Lawyer kills redlined Cav
Lawyer contracts with the retreated cav in Osaka.
eInfs kill 4 Musketeers.
Asian Cavs kill 3 more, a Line Inf, 2 Grenadiers, 2 Riflemen, and a Horse Arty.
I build a Fortress N of Spumoni...
AC kills Rifleman and an Arty
CCs kill 2 Muskteers and a Horse Arty
ACs kill 2 Horse Arty and 3 Hospitaller Knights
Britain lands the most dangerous landing party I've ever seen near Calcutta! (one Adventurer)
WE LOSE A FLAMETHROWER TO THE ADVENTURER
A Lawyer signs on the wounded adventurer.
Partisan dies on a stray Aus Arty
Partisan kills it.
Partisan forces a Treb to retreat...
Lawyer signs it on.
Partisan kills a Pike
Lawyer kills an XBow
Partisans attack a stack of Camel Musketeers.
1 new Partisan
Lawyers kill off 2 of the retreated CMs.
CC kills Hussar
2 ACs kill 2 Hussars
Cav kills Hospitaller Knight
AC kills Musketeer and destroys Italy/Rome's Furs colony.
Arty kills Musketeer guarding a second colony.
Italy moves some troops, and one Horse Arty retreats from our Infantry, but it's a quiet turn.
Germany declares on the Greeks!
Turkey declares on Germany
Scandinavia and Greece sign MPP
Greece DEMANDS Incense. I don't think they're a threat, but I don't want to deal with them harassing our forces in Italy, so I cave.
Australia wants us to pay for MPP
Spain loses a Partisan at Haarlem.
Dreadnoughts > GWE
Scandinavia declares on Germany
Paris suffers propaganda
Cav kills enemy Cav
Yogi converts Enslaver
Yogi kills Missionary
Yogi kills Missionary
Yogi converts Missionary
AC kills Musket Infantry, Musketeer, and what sounds like 4 Enslavers
I'm going to hold off until next turn in hopes of exposing some Enslavers to Yogi attack.
Near Tula, 3 Lawyers strike, 3 Camels fall, one signing on with us.
I also land a few guys near Lutetia, hoping to give a faster route to Veii
Two ships suicide on one of our Transports.
Two Horse Arty suicide on Infantry.
Two Enslaver-sounding units suicide on Infantry.
China lands a big stack on the tiny island.
Propaganda in Rheims
Defense of Hebron:
5 ACs kill 5 Asiatic Siege XBows (slow death animations!)
AC kills Chinese Xbow
Inf kills Chariot
Inf kills Hvy Arty
2 Hvy Arty kill 2 Italian Musket Infantry; city is ours.
Unfortunately, it doesn't get us any closer to Veii
We lose 2 ACs killing 6 Horse Arties
Cav kills Missionary and takes the city.
Lawyer kills redlined Horse Arty
2 Lawyers kill 2 Enslavers
2 Yogis kill 2 more Enslavers
Partisan kills Rifleman.
No action in Italy.
Turkey declares war on Arabia!
Invisible unit suicides on our Inf at Tzin.
Neapolis - We lose 1 AC while storming the city.
Veii - Cavs ride down the defenders with 1 loss.
Heavy Arty kills stray Rifleman
I dial up Persia and give them the 'remove or declare' ultimatum. They choose destruction.
Borazjan: Early Tank (ET) runs over two defenders (one is a Pike!
Tyre: Lawyers kill two Immortals (!) and take the city.
Partisan kills stray MDI
I was going to push hard to take half of Persia's cities off the bat, but they actually have a LOT of Lawyer-fodder by the looks of it...
Borazjan: Two Horse Arty kill Inf, one suicides.
Italy wants a peace treaty. Not an option.
China also wants peace. They'll pay 27 gold for it, so I sign the treaty.
Battle of Rome:
Zeppelin bombardment does a grand total of 2hp of damage to the defenders!
ACs go 7/5 against Riflemen, gaining a Leader in the process.
Then our Cavs kill the last Rifle but die against the first Hospitaller Knight
A second wave of Cavs wipe out the 3 HKs and take the city
Another Cav dies on a stray Rifle; a second one rides him down.
I noticed that Asian HMG has a very slow Fortify animation...
Borazjan: ET smashes two Horse Arty
Bactra: ACs run over two Rifles and a Pike; a Partisan takes the city.
Lawyer captures a stray Xbow
Hamadan: AC runs over a Rifle; Partisans kill two Pikes (one dies, one new Partisan is recruited)
The new Partisan dies to Horse Arty
ETs kill 3 Horse Arty
A misclick sends ALL the ACs off-road
Utica: Horse Arty kills Rifleman and creates Tojo! A second HA kills the second Rifleman; Partisans gut two Pikes to take the city.
Partisans kill two stray MDIs near Utica, reruiting one new guy.
...who dies against a stray HA
Pasargadae: ET kills Worker and a Rifleman. HAs kill 2 Pikes and take the city.
Great War Experience > Interwar period
We start building Ha-Go tanks (3 move)!
Cumae: We lose 1 AC killing 3 Musketmen; Cav kills Dragoon.
Lawyers kill an Xbow and two redlined Camel Corps; we get 1 Artist.
Ha-Go kills a redlined Camel, Arty, and a normal Camel. It promotes to elite but doesn't net a Leader.
Sidon: Lose 1 ACs killing 2 Riflemen. We capture a Steamroller!
I misclick and end the turn
Lots of missed Worker moves
Ravenna: ACs run over 3 Musket Infantry. City is ours.
Pompeii - same
Antium: Zeppelins plink the top defender. ACs run over 3 Riflemen with 1 loss.
We lose an ET attacking stray units near Sidon.
Algiers: ACs run over a Rifle and 2 Pikes
Jinjan: AC runs over Line Infantry and Rifleman
Carthage: ACs run over Rifle and two Pikes.
Dariush Kabir: ACs run over two Eastern Riflemen and 2 Camel Corps with 3 lost.
Lawyer kills Pike.
Lawyer converts XBow
Lawyer converts Treb
Lawyer kills Treb
Herat: Ha-Go dies to Rifle. Two more seize the city.
I move a few more troops and improve 1 tile of most of our smallest cities in hopes of getting a few more citizens to act as engineers in a few turns.
There are troops in place to attack the last two Roman cities next turn. The air force is mostly in Sidon to help the next push in Persia.
Lots of troops will need upgrades.
I've been trying to keep the treasury around 10k as a cushion, rushing a couple of Japanese Flags and Universities each turn.