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Loaded Districts V 1.01

46 new buildings created to maximize immersion.

  1. UncivilizedGuy

    UncivilizedGuy Civ is brain candy.

    Joined:
    May 24, 2012
    Messages:
    742
    Location:
    City State of Los Angeles
    UncivilizedGuy submitted a new resource:

    Loaded Districts - 46 new buildings created to maximize immersion.

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  2. Leyrann

    Leyrann Warlord

    Joined:
    Jan 11, 2015
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    Netherlands
    Mod looks great, but there's one minor thing I disagree with, and that's a natural gas plant granting food, as it's just a power plant. I think a better name for this effect would be a Chemical Plant or even explicitly an Ammonia Production Plant, as the production of fertilizer (main component: ammonia) was instrumental to increasing food yield anywhere in the world.
     
  3. UncivilizedGuy

    UncivilizedGuy Civ is brain candy.

    Joined:
    May 24, 2012
    Messages:
    742
    Location:
    City State of Los Angeles
    Ammonia Plant is not a bad idea. But natural gas is used for cooking and heating and it's also used in the production of ammonia. It's just a big part of our modern infrastructure so I wanted to include it somehow.
     
    Leyrann likes this.
  4. UncivilizedGuy

    UncivilizedGuy Civ is brain candy.

    Joined:
    May 24, 2012
    Messages:
    742
    Location:
    City State of Los Angeles
  5. DanaLea

    DanaLea Chieftain Supporter

    Joined:
    Oct 15, 2002
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    344
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    Female
    Location:
    Houston, TX
    I really like this.. the more districts a city has the better each one can get. Plays nicely with tall strategy. :)
     

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