BiteInTheMark
Deity
If you get an GE early, you get 150 or 200 hammers, not thousands. And you need 50 turns to get one. While you also could work a mine on hill with forge = 5 hammer... 2 more hammer for 50 turns = 100 hammer. Add 50 food cause the specialist need one more, and you have 150 yields... not that much difference to using the GE at early game.Fine. Still doesn’t negate my point that it’s not a yield:yield trade. Engineers for example get you wonders worth thousands of production, and merchants get you wltkd, gold, and poverty reduction.
G
And the more GE you get, the next will be harder and harder. For me, this looks like a reason to buff them for late game, cause in this case you need forever to get a new engineer.
Atleast buff the merchant. One village on a road gives more than a specialist, which consumes also food.