For some reason the AI has stopped popping goody huts. My game is a personally modded epic game using C3X. I'm at a total loss, though, as to what setting in either might be responsible. Has anyone else experienced this?
No, they're in wild/neutral territory. They'll even build a city near one and just leave it sit, unless, of course, they're close enough to pop it immediately.
OTOH, could the trespass setting in C3X make the AI hut-shy for some reason? <shrug>
Just because they show on your screen it doesn't mean they still exist, because you only see what you last explored, the map you see doesn't update again until you explore it again.
Just because they show on your screen it doesn't mean they still exist, because you only see what you last explored, the map you see doesn't update again until you explore it again.
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