[C3C] Lonely Goody Huts

bacchant

Chieftain
Joined
Aug 3, 2024
Messages
37
For some reason the AI has stopped popping goody huts. My game is a personally modded epic game using C3X. I'm at a total loss, though, as to what setting in either might be responsible. Has anyone else experienced this?
 
If you set the patch options so that no-one can cross borders without an RoP, might that be restricting access to some Huts?
 
If you set the patch options so that no-one can cross borders without an RoP, might that be restricting access to some Huts?
No, they're in wild/neutral territory. They'll even build a city near one and just leave it sit, unless, of course, they're close enough to pop it immediately.

OTOH, could the trespass setting in C3X make the AI hut-shy for some reason? <shrug>
 
Are you entirely sure they've ignored the huts?

Just because they show on your screen it doesn't mean they still exist, because you only see what you last explored, the map you see doesn't update again until you explore it again.
 
Are you entirely sure they've ignored the huts?

Just because they show on your screen it doesn't mean they still exist, because you only see what you last explored, the map you see doesn't update again until you explore it again.
Yes, I'm sure.
 
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