I'm interested.... Did you have talked with willpax? He had been around, but strangely didn't started the LHC 4
My apoogies: I generated a save with Roosevelt, but haven't posted due to a busy week this week and a vacation week (without computer) next week. But this one looks much better.
I won't be able to do much playing until 8 July. What I has thinking abut doing was breaking it down into stages:
1. Intitial exploration and taking stock of available resources. How much happy, health, strategic resources; agricultural potential, and so on. It might be nice to get some discussion about what things people look for to help them decide on a development strategy, so if people would be so kind as to post some sort of spoiler discussion about what they play to do after they've seen the whole island, that might help us better understand things.
2. Some sort of assessment around 1000-1200 AD, which is close to first contact in most games. How well is the economy doing? What is working well or poorly in this moment right before you make contact?
3. Some discussion of early trading and diplomacy. As InvisibleStalke has pointed out, isolation gives you an advantage in the diplomacy game--how do you handle it?
4. The final stage is much more conventional playing out of the position and endgame, and, as such, is less interesting to our purposes except to validate or complicate the early decisions.
So, when I get around to playing these games, I'll try to follow this general pattern. With Roosevelt, a basic decision will involve wonder-building, I'm sure.