r_rolo1
King of myself
Welcome to the Fifth edition of the Lonely Hearts Club for BTS. In the Lonely Hearts Club we explore strategies to cope with one of the most dreaded situations in Civ IV ( possibly the main reason for reloads after the military collapse one
): starting in isolation....
For the Fifth game in BTS the choosed leader was Sitting Bull of the Native American
:

I already faced and played Sitting Bull in a number of ocasions, but all in a very diferent context ( like on pawelo's open game, where we had to survive with him in the middle of 6 agressive AI with the serious handicap of not having military fees unless in war
). I really am not a fan of both of his traits ( the SE people are starting to shoot on me ASAP, but I find hard to leverage Phi... maybe too much Ragnar play ( CE for the win.... ) ), but I can see the advantages of both of his traits: Phi gives a nice boost to the GPP ( that plays well with SE ) and Pro helps you having a nice promo boost on your archer and gunpowder units ( Sitting Bull x-bows, if you have his UB + barracks , are quite something ( CG I Drill III are my favourite combo ) )
His UU.
The dog soldier.... a modified axe that has 100% vs melee, with reduction of strength. Not the best of UU IMHO, but may be useful to fend Barb axes and swords
His UB.
This is the big star of the "Sitting Bull package" : a monument that gives 3 xp to all archery units ( archers, x-bows and longbows ). Allied with the the Pro trait and barracks, you can get lvl 4 archery units right out of the bat.... In spite of the usefulness of this feature in isolation is small, maybe it can be leveraged to get some nicely promoted units for promotion to gunpowder type units. And having a nicely promoted longbow as garrisson can be a real life saver against a naval landing....
So, here is the settings( from deity save ):
And the start:
This is a really nice start for a SE IMHO ( correct me if I am wrong.... ) : lots of food ( especially sea food .... we have fishing as starting tech
) and a nice patch of forests to chop the Pyramids... too bad that Sitting Bull isn't Ind and not a patch of stone in sight ( we can't have it all, can we ?
)
About saves: As usual, pick the level you prefer in the end of the post. Deity save is in the next post.
Again a small request ( not mandatory
) :
We ask the participants to do, if possible, a write-up with the victory save and a description of your game ( strategies, techs researched, wars,...). All the info should be in spoiler tags ( to not disturb other people's games ). If you want ( we would like to
) post reports at this moments of the game:
Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.
Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.
Checkpoint 3 - when we are committed to a victory condition (or at least think we are).
Checkpoint 4 - Victory (or defeat).
The last words are to wish good luck to all
. And let the games begin!
P.S We don't have any kind of problem with defeats and reruns. Just play and enjoy
Another P.S : I forgot to say , but this is a Fractal game. Who knows how the outside world really is ?..... ( except me, of course.... )
P.S 3 : Corrected glitch that showed tiles on the other side of the world ( thanks VoU
)

For the Fifth game in BTS the choosed leader was Sitting Bull of the Native American

Spoiler :


I already faced and played Sitting Bull in a number of ocasions, but all in a very diferent context ( like on pawelo's open game, where we had to survive with him in the middle of 6 agressive AI with the serious handicap of not having military fees unless in war

His UU.
Spoiler :

The dog soldier.... a modified axe that has 100% vs melee, with reduction of strength. Not the best of UU IMHO, but may be useful to fend Barb axes and swords
His UB.
Spoiler :

This is the big star of the "Sitting Bull package" : a monument that gives 3 xp to all archery units ( archers, x-bows and longbows ). Allied with the the Pro trait and barracks, you can get lvl 4 archery units right out of the bat.... In spite of the usefulness of this feature in isolation is small, maybe it can be leveraged to get some nicely promoted units for promotion to gunpowder type units. And having a nicely promoted longbow as garrisson can be a real life saver against a naval landing....
So, here is the settings( from deity save ):
Spoiler :

And the start:
Spoiler :

This is a really nice start for a SE IMHO ( correct me if I am wrong.... ) : lots of food ( especially sea food .... we have fishing as starting tech


About saves: As usual, pick the level you prefer in the end of the post. Deity save is in the next post.
Again a small request ( not mandatory

We ask the participants to do, if possible, a write-up with the victory save and a description of your game ( strategies, techs researched, wars,...). All the info should be in spoiler tags ( to not disturb other people's games ). If you want ( we would like to

Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.
Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.
Checkpoint 3 - when we are committed to a victory condition (or at least think we are).
Checkpoint 4 - Victory (or defeat).
The last words are to wish good luck to all

P.S We don't have any kind of problem with defeats and reruns. Just play and enjoy

Another P.S : I forgot to say , but this is a Fractal game. Who knows how the outside world really is ?..... ( except me, of course.... )
P.S 3 : Corrected glitch that showed tiles on the other side of the world ( thanks VoU

Attachments
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Lonely Sitting Bull Noble BC-4000.CivBeyondSwordSave25.4 KB · Views: 248
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Lonely Sitting Bull Prince BC-4000.CivBeyondSwordSave25.4 KB · Views: 230
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Lonely Sitting Bull Monarch BC-4000.CivBeyondSwordSave25.4 KB · Views: 260
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Lonely Sitting Bull Emperor BC-4000.CivBeyondSwordSave25.4 KB · Views: 235
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Lonely Sitting Bull Immortal BC-4000.CivBeyondSwordSave25.4 KB · Views: 233