Reached checkpoint one 2850 BC.
Monarch/Epic.
Monarch/Epic.
Spoiler :
I've taken on this challenge at Monarch level. I like to playu with raging barbs and aggressive AI, so I checked these options. The game speeed is Epic.

I settled in place, and sent the sout northwest. There he found a hut and the vilagers taught me the wheel. A useful worker tech, and prerequisite for immortals and pottery.

I started my research for animal husbandry (followed by mining and bronze working). I have a sheep to pasture, and like to learn about the presence of any horses. My initial build was a worker (followed by 2 warriors and a settler). Animal husbandry revealed horses in persepolis. I had a pleasant event when I received 11 beakers towards mining.

The worker improved the deer, sheep, and horses. When Persepolis reached size 4, I started production of a settler. I will be whipped for two pop before it passes 80/149
. I scouted the island, and finished my dotmap. I'm planning to move the palace more central, next to a river, and run bureaucracy. The current capitol and a city in the southwest (with 2 seafoods) will be my great person farms. In the south, with the two gems will probably be Oxford (or else in the capitol). To the east there will be a good production city. I have stone, so I dare building Moai statues on the ice island (hoping for some seafood there). Later on I will fill my island with the mediocre locations.

I will try to build the great lighthouse in the capitol, and collect two great merchants, to lightbulb machinery and maybe guilds. The rest will be scientists for Oxford city.

I settled in place, and sent the sout northwest. There he found a hut and the vilagers taught me the wheel. A useful worker tech, and prerequisite for immortals and pottery.

I started my research for animal husbandry (followed by mining and bronze working). I have a sheep to pasture, and like to learn about the presence of any horses. My initial build was a worker (followed by 2 warriors and a settler). Animal husbandry revealed horses in persepolis. I had a pleasant event when I received 11 beakers towards mining.

The worker improved the deer, sheep, and horses. When Persepolis reached size 4, I started production of a settler. I will be whipped for two pop before it passes 80/149
. I scouted the island, and finished my dotmap. I'm planning to move the palace more central, next to a river, and run bureaucracy. The current capitol and a city in the southwest (with 2 seafoods) will be my great person farms. In the south, with the two gems will probably be Oxford (or else in the capitol). To the east there will be a good production city. I have stone, so I dare building Moai statues on the ice island (hoping for some seafood there). Later on I will fill my island with the mediocre locations.
I will try to build the great lighthouse in the capitol, and collect two great merchants, to lightbulb machinery and maybe guilds. The rest will be scientists for Oxford city.



MAP





Yes Sal has protective rifles. I declared on him immediatelly, I still have cannons on him. It's going to be a difficult war. He has well defended empire. Sal bribed Joao to declare on me and he came with the impressive stack 2 carracks. He managed to land 2 trebs a knight and a rifle. I killed his units of course and made peace for 100 gold and his world map. Altough I had 40 cannons I very soon was short on them and was forced to make peace. Few turns later I redeclared with another 40 cannons. That was enough. The entrie continent is mine. Sal has a island city, close to Joao's teritory and I didnt want to bother, so I capitulated him. Hey Sal you are welcome to Wang's club
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. But at least it gave me a ton of gold so I run slider at deficet now for awhile.