[BNW] Looking for an unmodded CIV5Beliefs.xml file

alexei1979

Chieftain
Joined
Jul 8, 2017
Messages
5
I am having troubles in playing the game after modding the belief xml files.
The game does not allow me to create any pantheons, saying that it is too late though there is no pantheons being created throughout the game.

Hence I am looking for an unmodded CIV5Beliefs.xml file to replace my modified ones.

Destination:
Assets/DLC/Expansion2/Gameplay/XML/Religions/CIV5Beliefs

As I just need a single file, therefore it is not necessary to verify integrity of all files.

Spoiler FireTurner :
Good Afternoon
[ Lua State = Main State ]
InstalledPanel: Refreshing Mods
InstalledPanel: GetModBrowserListings()
GameSetupScreen: Belief_BuildingClassYieldChanges GameInfo table is undefined for this game version and/or mods
GameSetupScreen: Belief_BuildingClassTourism GameInfo table is undefined for this game version and/or mods
GameSetupScreen: Belief_BuildingClassHappiness GameInfo table is undefined for this game version and/or mods
LoadScreen: IconHookup error - icon index: 4 icon size: 128 atlas: EXPANSION2_LEADER_ATLAS image control: nil
LoadScreen:
LoadScreen: (Really Advanced Setup) - (Beginning of Start Game) Version: 15 -------------------------------------------------------------------------------
LoadScreen:
LoadScreen: InitGame --------------------------------------------------------------------
LoadScreen: InitMap --------------------------------------------------------------------
LoadScreen: InitPlayers --------------------------------------------------------------------
LoadScreen:
LoadScreen: (Really Advanced Setup) - (End of Start Game) Elapsed Time: 0.295s -------------------------------------------------------------------------------
LoadScreen:
EUI_context: ==================================================================================================
EUI_context: EUI CONTEXT LuaContext: 246F48D0
EUI_context: ==================================================================================================
EUI_context: Active DLC: 293C1EE3-1176-44F6-AC1F-59663826DE74 Genghis Khan's Mongolia
EUI_context: Active DLC: B685D5DE-7CCA-4E75-81B4-2F60754E6330 Isabella's Spain and Pachacuti's Incan Empire
EUI_context: Active DLC: ECF7C605-BA11-4CAC-8D80-D71306AAC471 Kamehameha's Polynesian Empire
EUI_context: Active DLC: B3030D39-C0D8-4BC7-91B1-7AD1CAF585AB Harald Bluetooth's Denmark
EUI_context: Active DLC: 112C22B2-5308-42B6-B734-171CCAB3037B Sejong The Great's Korea
EUI_context: Active DLC: BBB0D085-A0B1-4475-B007-3E549CF3ADC3 Wonders of the Ancient World
EUI_context: Active DLC: EA67AED5-5859-4875-BF3A-360FE9E55D1B Conquest of the New World Deluxe
EUI_context: Active DLC: 7459BA32-5764-44AE-8E95-01AD0E0EFD48 Nebuchadnezzar's Babylon
EUI_context: Active DLC: 3F49DF54-68B6-44D1-A930-A168628FAA59 Explorers Map Pack
EUI_context: Active DLC: 46EAEFFC-7B1D-443D-BFC8-F825DFEFB094 Scrambled Continents Map Pack
EUI_context: Active DLC: 4255F5F7-D3AB-4E55-ACEE-4670082040ED Scrambled Nations Map Pack
EUI_context: Active DLC: 0E3751A1-F840-4E1B-9706-519BF484E59D Gods & Kings Expansion Pack
EUI_context: Active DLC: 6DA07636-4123-4018-B643-6575B4EC336B Brave New World Expansion Pack
EUI_context: Active DLC: 8871E748-29A4-4910-8C57-8C99E32D0167 Upgrade Data 1
EUI_context: Disabled: CBE91AF6-0683-4326-BC77-58BB489E509F Tablet Data 1
EUI_context: Active MOD: 582580c6-997f-4be6-8abf-97259dfae405 City of Eternity Version 1
EUI_context: Active MOD: 761778a2-70de-41e7-bd50-9e0921a5322e (3UC) Extra Components Version 1
EUI_context: Active MOD: e3fed66f-f129-45a4-abce-a5496dc2f0c5 Buildings - Upgrade System Version 12
EUI_context: Active MOD: c03e3fc9-5118-4868-8d99-13a175c588d1 Civ Names by Policies Version 8
EUI_context: Active MOD: be98c765-07ee-4f40-a1c5-dc41df9a1483 Move Capital Version 10
EUI_context: Active MOD: 6f5baa06-d988-4f14-82db-62863b989492 Promotions - Ancient Ruins Choice Version 2
EUI_context: Active MOD: 0d764575-8028-4350-a363-c1ffb88b6a9a Promotions - Expansion Pack Version 9
EUI_context: Active MOD: 34feb829-33fb-4241-956f-462e6877e070 Really Advanced Setup Version 15
EUI_context: Active MOD: 68b29567-d4ca-4586-ac46-bcb7e4331efe Really Advanced Setup - Civilization Groups Addon Version 4
EUI_context: Active MOD: 5114ca56-5621-43cb-a024-e0884b6045da Reforestation Version 9
EUI_context: Active MOD: ca261a13-6c5a-4b54-bbbd-d79217dc8df5 Separate Great People Counters Version 3
EUI_context: Active MOD: 75d92b9d-b908-45fe-b492-5955eab82b78 War - Less Damaged Captured Cities Version 3
EUI_context: Active MOD: 20d9681a-e46c-46c5-962d-0833147bd683 ZNW-Symbolic Ideology Tenets Version 1
EUI_context: Active MOD: 10b99cf9-efaa-4c37-badc-3efde517cd6b (3UC) - 3rd Unique Component Version 7
EUI_context: Active MOD: 9c922650-8174-4495-903e-9ed9d01e67cf (4UC) 4th Unique Component Version 10
EUI_context: Active MOD: 6ea3ff9b-1d33-4163-bad0-50d3be696c92 Optimized National Wonder Scaling Version 102
EUI_context: Active MOD: 01c131ef-2162-4a7b-b845-763a4e675940 Unique Cultural Influence Version 4
EUI_context: Active MOD: 22ef2c69-7b6d-45b5-b561-9d57ac6f030d XP From Forts Version 2
EUI_context: Active MOD: 0e92d75e-78fc-419d-94c7-90886dc4e87f Expanded Civilopedia Entries (Brave New World) Version 40
EUI_context: Active MOD: 3781dbed-7cad-4bd6-8d97-2bbd7fbc784a Policies Grant Buildings Version 8
EUI_context: Active MOD: 0fe65d15-fc91-4a8d-b3a7-a33090c13008 Religion - Improved Customization Version 15
EUI_context: Active MOD: 5e509896-6ed1-4805-8163-71763190a545 TreeGrowth (G-K) Version 7
EUI_context: Active MOD: d4e2c836-24c7-497f-97c9-02e2e45280ae Example - Simple Clock Version 8
EUI_context: Active MOD: 420f5ed1-b43c-4ba5-a5f0-d463c4cda72e Faster Aircraft Animations Version 3
EUI_context: Active MOD: 29240659-7ed2-4392-a648-772c31c949fd Fortress Borders Version 2
EUI_context: Active MOD: 1c60d0cc-ed38-4572-b163-c4014fc3ba87 Leadership Reformation Version 4
EUI_context: Active MOD: d9199a12-6978-4381-9d0a-b40cd21b5b89 Forts and Roads tweaks Version 1
EUI_context: Active MOD: d7cc9a94-17f6-4628-9025-436a51a7b3e6 Increase City Radius 3 to 5 Version 1
EUI_context: ==================================================================================================
Runtime Error: Assets\DLC\Expansion2\UI\Civilopedia\CivilopediaScreen.lua:1345: attempt to call field 'Beliefs' (a nil value)
stack traceback:
Assets\DLC\Expansion2\UI\Civilopedia\CivilopediaScreen.lua:1345: in function 'PopulateList'
Assets\DLC\Expansion2\UI\Civilopedia\CivilopediaScreen.lua:7304: in main chunk
=[C]: ?
Runtime Error: Error loading Assets\DLC\Expansion2\UI\Civilopedia\CivilopediaScreen.lua.
Runtime Error: C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Civ Names by Policies (v 8)\Lua\DiploList.lua:41: attempt to index field 'OuterGrid' (a nil value)
stack traceback:
C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Civ Names by Policies (v 8)\Lua\DiploList.lua:41: in main chunk
=[C]: ?
Runtime Error: Error loading C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Civ Names by Policies (v 8)\Lua\DiploList.lua.
Runtime Error: C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\TreeGrowth (G-K) (v 7)\CustomNotifications\NotificationPanel.lua:71: attempt to index field 'TechButton' (a nil value)
stack traceback:
C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\TreeGrowth (G-K) (v 7)\CustomNotifications\NotificationPanel.lua:71: in main chunk
=[C]: ?
Runtime Error: Error loading C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\TreeGrowth (G-K) (v 7)\CustomNotifications\NotificationPanel.lua.
Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
EconomicGeneralInfo: Total Units - 18
EconomicGeneralInfo: Maint Free Units - 0
EconomicGeneralInfo: Paid Units - 18
EconomicGeneralInfo: Total Units - 18
EconomicGeneralInfo: Maint Free Units - 0
EconomicGeneralInfo: Paid Units - 18
ChoosePantheonPopup: 31
ChoosePantheonPopup: 963
ChoosePantheonPopup: 994
ChooseIdeologyPopup: 31
ChooseIdeologyPopup: 963
ChooseIdeologyPopup: 994
Reforestation: -- Reforestation Mod Loaded --
Reforestation: -- Reforestation Mod Loaded --
main: Loaded Fortress Borders Script
Runtime Error: C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Leadership Reformation (v 4)\LUA\GGTraits.lua:140: table index is nil
stack traceback:
C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Leadership Reformation (v 4)\LUA\GGTraits.lua:140: in main chunk
=[C]: in function 'include'
C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Leadership Reformation (v 4)\LUA/AdmiralPromotion.lua:3: in main chunk
=[C]: ?
Runtime Error: C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Leadership Reformation (v 4)\LUA\GGTraits.lua:140: table index is nil
stack traceback:
C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Leadership Reformation (v 4)\LUA\GGTraits.lua:140: in main chunk
=[C]: in function 'include'
C:\Users\user\Documents\My Games\Sid Meier's Civilization 5\MODS\Leadership Reformation (v 4)\LUA/GeneralPromotion.lua:3: in main chunk
=[C]: ?
AdvisorInfoPopup: Closing Advisor Info
Demographics: Dequeuing demographics
Demographics: Dequeuing demographics
main: Improvement built: 54
main: Improvement built: 54
main: Improvement built: 38
main: Improvement built: 54
main: Improvement built: 54
main: Improvement built: 54
main: Improvement built: 54
main: Improvement built: 38
main: Improvement built: 38
main: Improvement built: 38
main: Improvement built: 54
main: Improvement built: 36
main: Improvement built: 45
main: Improvement built: 38
main: Improvement built: 45
main: Improvement built: 45
main: Improvement built: 36
main: Improvement built: 45
main: Improvement built: 45
main: Improvement built: 45
main: Improvement built: 53
main: Improvement built: 54
main: Improvement built: 45
main: Improvement built: 36
main: Improvement built: 36
main: Improvement built: 45
main: Improvement built: 45
main: Improvement built: 45
main: Improvement built: 53
main: Improvement built: 54
main: Improvement built: 53
main: Improvement built: 54
main: Improvement built: 36
main: Improvement built: 36
main: Improvement built: 36
main: Improvement built: 45
main: Improvement built: 45
main: Improvement built: 45
main: Improvement built: 53
main: Improvement built: 53
main: Improvement built: 53
main: Improvement built: 54
main: Improvement built: 36
main: Improvement built: 38
main: Improvement built: 36
main: Improvement built: 36
main: Improvement built: 45
main: Improvement built: 45
main: Improvement built: 54
main: Improvement built: 54
main: Improvement built: 59
main: Improvement built: 59
main: Improvement built: 36
main: Improvement built: 59
PlotHelpManager: Loading EUI plot help LuaContext: 243344B0 130.27
____ _ _ _ _ _ __ __
| _ \| | ___ | |_| | | | ___| |_ __ | \/ | __ _ _ __ __ _ __ _ ___ _ __
| |_) | |/ _ \| __| |_| |/ _ \ | '_ \| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| __/| | (_) | |_| _ | __/ | |_) | | | | (_| | | | | (_| | (_| | __/ |
|_| |_|\___/ \__|_| |_|\___|_| .__/|_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|_| |___/
PlotHelpManager: Beliefs GameInfo table is undefined for this game version and/or mods
PlotHelpManager: Finished loading EUI plot help 130.275
CityBannerManager: Loading EUI city banners LuaContext: 246C6310 130.277
____ _ _ ____ __ __
/ ___(_) |_ _ _| __ ) __ _ _ __ _ __ ___ _ __| \/ | __ _ _ __ __ _ __ _ ___ _ __
| | | | __| | | | _ \ / _` | '_ \| '_ \ / _ \ '__| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| |___| | |_| |_| | |_) | (_| | | | | | | | __/ | | | | | (_| | | | | (_| | (_| | __/ |
\____|_|\__|\__, |____/ \__,_|_| |_|_| |_|\___|_| |_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|___/ |___/
CityBannerManager: Finished loading EUI city banners 130.282
UnitPanel: Loading EUI unit panel LuaContext: 246F9690 130.284
_ _ _ _ ____ _
| | | |_ __ (_) |_| _ \ __ _ _ __ ___| |
| | | | '_ \| | __| |_) / _` | '_ \ / _ \ |
| |_| | | | | | |_| __/ (_| | | | | __/ |
\___/|_| |_|_|\__|_| \__,_|_| |_|\___|_|
UnitPanel: Finished loading EUI unit panel 130.316
CityView: Loading EUI city view LuaContext: 24342340 130.319
____ _ _ __ ___
/ ___(_) |_ _ \ \ / (_) _____ __
| | | | __| | | \ \ / /| |/ _ \ \ /\ / /
| |___| | |_| |_| |\ V / | | __/\ V V /
\____|_|\__|\__, | \_/ |_|\___| \_/\_/
|___/
CityView: Finished loading EUI city view 130.322
TechTree: Loading EUI tech tree LuaContext: 24341D40 130.324
_____ _ _____
|_ _|__ ___| |_|_ _| __ ___ ___
| |/ _ \/ __| '_ \| || '__/ _ \/ _ \
| | __/ (__| | | | || | | __/ __/
|_|\___|\___|_| |_|_||_| \___|\___|
TechTree: Finished loading EUI tech tree 130.506
TopPanel: Loading EUI top panel LuaContext: 246EFAB0 130.507
_____ ____ _
|_ _|__ _ __ | _ \ __ _ _ __ ___| |
| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
| | (_) | |_) | __/ (_| | | | | __/ |
|_|\___/| .__/|_| \__,_|_| |_|\___|_|
|_|
TopPanel: Finished loading EUI top panel 130.507
CivNames: Vassal mod is off
main: Improvement built: 53
main: Improvement built: 53
main: Improvement built: 53
PlotHelpManager: GameInfo.PolicyBranchTypes[-1] is undefined
PlotHelpManager: Belief_FeatureYieldChanges GameInfo table is undefined for this game version and/or mods
PlotHelpManager: Belief_TerrainYieldChanges GameInfo table is undefined for this game version and/or mods
SocialPolicyPopup: In UpdateDisplay()
SocialPolicyPopup: In UpdateDisplay()
SocialPolicyPopup: Clicked on Policy: 19
SocialPolicyPopup: bHasPolicy: false
SocialPolicyPopup: bCanAdoptPolicy: true
SocialPolicyPopup: Policy Blocked: false
SocialPolicyPopup: In UpdateDisplay()
SocialPolicyPopup: Clicked on Policy: 23
SocialPolicyPopup: bHasPolicy: false
SocialPolicyPopup: bCanAdoptPolicy: true
SocialPolicyPopup: Policy Blocked: false
SocialPolicyPopup: In UpdateDisplay()
SocialPolicyPopup: Clicked on Policy: 21
SocialPolicyPopup: bHasPolicy: false
SocialPolicyPopup: bCanAdoptPolicy: true
SocialPolicyPopup: Policy Blocked: false
SocialPolicyPopup: In UpdateDisplay()
PlotHelpManager: Belief_ImprovementYieldChanges GameInfo table is undefined for this game version and/or mods
SocialPolicyPopup: Clicked on Policy: 22
SocialPolicyPopup: bHasPolicy: false
SocialPolicyPopup: bCanAdoptPolicy: true
SocialPolicyPopup: Policy Blocked: false
SocialPolicyPopup: In UpdateDisplay()
SocialPolicyPopup: Clicked on Policy: 20
SocialPolicyPopup: bHasPolicy: false
SocialPolicyPopup: bCanAdoptPolicy: true
SocialPolicyPopup: Policy Blocked: false
SocialPolicyPopup: In UpdateDisplay()
EUI_context: Shutdown LuaContext: 246F48D0
 
Still the same solution as last time:

Create a backup of the whole folder, then let steam verify the files, then you have a folder with the stuff you changed, as well as the stuff you need.
 
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