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Looking for better Tech names - help wanted!

Discussion in 'Civ4 - Creation & Customization' started by woodelf, Mar 25, 2006.

  1. woodelf

    woodelf Bard

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    I'm asking the CFC for some better names for my first era techs. Right now these need work:

    Native Gathering
    Native Hunting
    Nating Slaving
    Native Subjugation
    Native Combat1
    Native Combat2
    Native Beastiary
    Xeno Crops
    Native Drugs

    The Native in this case isn't Native American, but Alien or something non-human at least.

    Any help or suggestions welcome....
     
  2. Olleus

    Olleus Chieftain

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    You could always replace all of the 'Natives' with Neo
     
  3. woodelf

    woodelf Bard

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    Neo sounds good. Thanks. Maybe another one as well. Neo for the Combat type and another for the "peaceful" ones.
     
  4. GeoModder

    GeoModder Chieftain

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    Native Hunting --> Prey Stalking or Herd Slaughtering (let's assume the "native" prey is very wary or else the alien prey animals have a tendency to stay in a herd at all cost)
    Native Gathering --> Bush Harvesting
    Native Slaving/Native Subjugation (those 2 are basically the same) --> Xeno Dominance
    Native Combat I&II --> you could use their planned "speciality" attack here (don't want to say too much here :D )
    Native Beastiary --> Herd Stockade
    Xeno Crops --> Xeno Harvest(ing?)
    Native Drugs --> Potent Poisons :p
     
  5. Don't know about the first four but here are my suggestions for the rest.

    Native Combat1 - Xeno Tactics
    Native Combat2 - Advanced Xeno Tactics
    Native Beastiary - Xeno Biology
    Xeno Crops - Xeno Agriculture or Xeno Agronomics
    Native Drugs - Xeno Pharmaceuticals

    I think you could also replace some or all of "xeno" with "lunar".
     
  6. woodelf

    woodelf Bard

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    Since this isn't for the Lunar mod I'd say Xeno is a good choice. I wonder if there are synonyms for Xeno out there. Thanks.

    @Geo - Thanks. I'll use a good portion of those.
     
  7. Holistic

    Holistic wrapped in plastic

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    Well, xeno means alien, strange, different, foreign and so on. Strange Biology (for instance) probably sounds a bit too funny to work. If you go with the Xeno-naming scheme, I'd call Combat1 "Xeno Strategy" and Combat2 "Xeno Tactics".

    However, "xeno" makes more sense to use on techs that adapt to others' surroundings from the perspective of the user. If the techs are an alien race's first era techs for the race's own planet, it wouldn't make much sense to use the xeno-prefix.

    Oh, for an actual suggestion,
    Native Subjugation - Supremacy (with slavery as per GeoModder's suggestion)
     
  8. woodelf

    woodelf Bard

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    Xeno Strategy, Xeno Tactics, Xeno Warfare....sounds good. Thanks.

    Supremacy or Domination also will work.
     

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