Happy new year folks! It's been a few years since I last picked the game up and I'm still in that place where Monarch feels a bit too forgiving, so I'm back to chasing a win on emp. I thought playing through slow, deliberately, and with some input from you good people might finally put me over the top.
Settings for the Game: Emperor difficulty, no huts, no events
Map: Pangea
Leader: Willem
I liked the idea of a Willem game since creative and financial are both solid traits that don't feel like I necessarily need to tailor my decision making around utilizing them in order to get value.
Can get lots of chopping done here. Decide to scout the PH 1 NE with the warrior. It would reveal the most tiles, and from what I know about moving the first settler is I mostly see high level players do it to settle a PH or strategically on a resource. But I don't think I've ever seen sacrificing more than one turn to move a settler recommended.
Warrior reveal:
I decided to SIP which revealed
My initial thoughts
Settings for the Game: Emperor difficulty, no huts, no events
Map: Pangea
Leader: Willem
I liked the idea of a Willem game since creative and financial are both solid traits that don't feel like I necessarily need to tailor my decision making around utilizing them in order to get value.
Can get lots of chopping done here. Decide to scout the PH 1 NE with the warrior. It would reveal the most tiles, and from what I know about moving the first settler is I mostly see high level players do it to settle a PH or strategically on a resource. But I don't think I've ever seen sacrificing more than one turn to move a settler recommended.
Warrior reveal:
Spoiler :
I decided to SIP which revealed
Spoiler :
My initial thoughts
Spoiler :
Did losing 2 turns to settle on the PH 2N1E that captures both the corn and gold in the BFC have any merit? I was also concerned that moving in that direction could screw up a potential good site for a coastal city that works the gold and seafood.
Working the grasslands forest might not be the strongest tile, but after a few turns we can work that sweet oasis for the commerce. Interestingly, we only have 3 tiles we can improve. My first thought is AH is an obvious choice for tech with a wet pig. But with the corn to boot and all that forest I'm wondering if it could make more sense to go straight through mining > BW to get to chopping a settler
Working the grasslands forest might not be the strongest tile, but after a few turns we can work that sweet oasis for the commerce. Interestingly, we only have 3 tiles we can improve. My first thought is AH is an obvious choice for tech with a wet pig. But with the corn to boot and all that forest I'm wondering if it could make more sense to go straight through mining > BW to get to chopping a settler
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cc, but often wouldn't like to spend 2T.
>1
in the bar and such massive overflow.
