Terra Fantasia is set before the last Ice Age.
One of the many ironies of human history is that horses evolved in North America, and crossed over into the Old World, during the Ice Age, via the Siberian-Alaskan land bridge - and then became extinct in North American.
In the Old World - where most of the action in Terra Fantasia takes place - various species of elephas reign supreme. Not all species are/were domesticable. There have been four species of elephas in historical times, two of which are now extinct: the North African, of Hannibal fame, and the Syrian, of the Seleucids. Of the remaining two, the Indian is domesticable, while the African is most certainly not.
In TF, I use Culture Groups in an entirely unique fashion, continuing a thought I began, long ago, in, "An Extinct Civilization Manifesto." The CGs represent the five environments which most shaped each Civ's development (Seafaring; Hills; Woods; Rivers; Plains.) Furthermore, I introduce "asymmetric" warfare: rather than stronger Attackers being introduced at the same time as stronger Defenders, they are staggered: at first, the Hillsmen's Hoplites are overcome by the first War Elephants, but they then later "get even" with a combination of Long Bows and Phalanxes.
All that being said, Horses aren't introduced into the Old World until Steam powered ships come along. This leaves time for the earliest pike-and-bow elephants to slowly give way to those carrying cannons. Historically, war elephants really didn't make much of a difference - but, then again, in TF, there aren't any horses around. Acordingly, any thoughts on the matter (oh, @Blue Monkey!
) would be much appreciated.
One of the many ironies of human history is that horses evolved in North America, and crossed over into the Old World, during the Ice Age, via the Siberian-Alaskan land bridge - and then became extinct in North American.
In the Old World - where most of the action in Terra Fantasia takes place - various species of elephas reign supreme. Not all species are/were domesticable. There have been four species of elephas in historical times, two of which are now extinct: the North African, of Hannibal fame, and the Syrian, of the Seleucids. Of the remaining two, the Indian is domesticable, while the African is most certainly not.
In TF, I use Culture Groups in an entirely unique fashion, continuing a thought I began, long ago, in, "An Extinct Civilization Manifesto." The CGs represent the five environments which most shaped each Civ's development (Seafaring; Hills; Woods; Rivers; Plains.) Furthermore, I introduce "asymmetric" warfare: rather than stronger Attackers being introduced at the same time as stronger Defenders, they are staggered: at first, the Hillsmen's Hoplites are overcome by the first War Elephants, but they then later "get even" with a combination of Long Bows and Phalanxes.
All that being said, Horses aren't introduced into the Old World until Steam powered ships come along. This leaves time for the earliest pike-and-bow elephants to slowly give way to those carrying cannons. Historically, war elephants really didn't make much of a difference - but, then again, in TF, there aren't any horses around. Acordingly, any thoughts on the matter (oh, @Blue Monkey!
