1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Lord of the Mods Interface 2006-06-08

Discussion in 'Civ3 - Graphics Modpacks' started by mrtn, Jun 7, 2006.

  1. mrtn

    mrtn Shaven not stirred

    Joined:
    Mar 26, 2002
    Messages:
    8,635
    Location:
    Stockholm
    This is an interface made by PCHighway and I for the upcoming Lord of the Mods. It uses parts from the AoK interface, and parts from my old Magnamund interface.


     

    Attached Files:

  2. PCHighway

    PCHighway Pacific Coast Highway

    Joined:
    Feb 4, 2002
    Messages:
    1,683
    Location:
    Chicago
    I'm happy with the final result. I'm glad it's finally finished.
    Excellent work, Mrtn :).
     
  3. Stormrage

    Stormrage Ever Present Taskmaster

    Joined:
    Oct 21, 2005
    Messages:
    10,573
    Location:
    behind the scenes
    Sweet! :goodjob:
     
  4. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    Very nice. Reminds me that I need to make a new interface too.
     
  5. Rambuchan

    Rambuchan The Funky President

    Joined:
    Feb 10, 2005
    Messages:
    13,560
    Location:
    London, England
    I think interface art adds heaps to a mod, you've almost always got some sight of these elements throughout the game. You two have done a very nice job on this one.
     
  6. Yoda Power

    Yoda Power ✫✫✫✫✫✫✫

    Joined:
    Sep 24, 2002
    Messages:
    13,857
    I love it:thumbsup:
     
  7. Heretic_Cata

    Heretic_Cata We're gonna live forever

    Joined:
    Dec 27, 2005
    Messages:
    9,587
    Location:
    Romania
    I love the AoK touch. :goodjob:
     
  8. Grandraem

    Grandraem Alchemist

    Joined:
    Apr 3, 2003
    Messages:
    2,101
    Location:
    Below.
    Looks excellent. Really adds alot of atmosphere to the mod.:goodjob:
     
  9. woodelf

    woodelf Bard

    Joined:
    Jun 12, 2003
    Messages:
    15,036
    Location:
    Gallery
    Gorgeous. :D
     
  10. Mirc

    Mirc Not mIRC!!!

    Joined:
    Jun 27, 2005
    Messages:
    15,825
    Location:
    Düsseldorf, ->Germany, E.U.
    It looks very nice!
     
  11. Snorken

    Snorken Chieftain

    Joined:
    May 10, 2004
    Messages:
    1,378
    Location:
    Sweden
    Awesome interface. :)
     
  12. Snakelover

    Snakelover Tank Commander

    Joined:
    Jun 23, 2006
    Messages:
    368
    Location:
    Earth
    This interface is wonderful! mrtn, do you think you can make one that has knights(Like the Silverhelm and one of Be-Bro's.) instead of the uruk-hai, and a human knight's helmet in place of The Ring? My mod needs this.
     

Share This Page