Gondor Leader: Elendil UU1: Dunedain, replaces longswordsman, +2 movement, +1 visibility. UB: White Tower, not sure what this would do... Power: Kingdom of Numenor, +5 happiness, + 5 culture in times of war. Rohan Leader: Eorl the Young UU1: Riders of the Mark, replace knights, stronger all round. UB: Golden Hall, replaces barracks, more xp. Power: Ride of the Rohirrim, +2 movement to horse units. Mordor Leader: who do you think? UU1: Orc horde, replaces spearmen, super cheap and fast to build, 3 may occupy one hex, but only one may share a hex with a different unit, useful for overwhelming enemies as they do high damage but take high casualties. UU2: Nazgul, replaces knights, stronger and drains health from adjacent enemy units, only 9 allowed at any one time. Power: Plateau of Gorgoroth, +5 food from deserts and the ability to turn grasslands and plains into them. Harad Leader: ??? UU1: Serpent Cavalry, replaces horsemen, slightly stronger. UU2: Oliphaunts, mumakil, whatever. Power: idk Also needs an Elven Empire led by Feanor, a Neo Gondor led by Aragorn, an Ardor led by Isildur, and a Shire led by Brandobras "Bullroarer" Took.