Thats no problem... I am still hyped.Subject to change but here is a look at the civic UI. The Icons are not done yet until we have access to the SDK for now, the plan thus far is too make the UI kinda look different for each civilization or cultural group we shall see So here is a potential look for Gondor and Lothlorien.
Spoiler CivicScreenExamples :
Thanks for answering my questions.1. Yes there will be a tech tree we renamed it too "lore" and each civ will have a slightly to very different tech tree. I think I'll post an example here sometime later tonight.
2. Yes, at least for the scenario version, each civ will have their own list of unique units. For other things (improvements/buildings) we are not sure yet.
3. There are 18 civs.
4. We won't know yet until we can actually edit models via when they release an SDK. We will probably change the models as they come as none of us currently working on the mod right now are 3d modelers, but we should be able to reskin stuff. But all the units will have unique flags and icons for sure.
What is the Lore Tree... Is it the Research Tree, Civics Tree?Here are some lore screenshots, lots of this will/could change. And like the icons before for the civics tree we can't change them till we have the SDK.
Spoiler Lore Tree :
And the LOTR lore, landscape, ethnicity, balance power, etc... is kind of a classic. I'm not invested enough in Civ's modding [yet!] to help, but I sure will try it! Civ5's version was fun to play, thank you for your work ispanets!
War Chicken, nothing stops someone else to make a Riftwar Sage's overhaul. Let the modders do something they are interested in, that's how we get good and creative mods. Modders won't work on something they are not interested in.