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LotR27 Science-Scorning Spacists

Discussion in 'Civ4 - Succession Games' started by Arathorn, Dec 8, 2009.

  1. Rex Tyrannus

    Rex Tyrannus 280lbs of gross stupidity

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    the north mainland is open like the Asian steppe. I settled the island because of distance from the capital. With no courthouses, the north will be expected.

    ALso, I completely forgot about the variant when I played. So sorry.
     
  2. Arathorn

    Arathorn Catan player

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    Did you build libraries? Or violate the variant? If not, well, suboptimal play happens, especially by me. :p If so, we'll have to try to find a way to deal with it.
     
  3. Rex Tyrannus

    Rex Tyrannus 280lbs of gross stupidity

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    I don't believe so. I certainly didn't use any specialists. If I started a library, it hasn't completed, though I don't think I did. I'll open the save when I get home to check.

    Edit: id I find that I did, I can replay tonight, and/or the rest of the group can riddle me with scorn.
     
  4. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    I'll hold off playing until the scorn riddling has come to a conclusion :p
     
  5. Arathorn

    Arathorn Catan player

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    OK, so the library didn't complete. We wasted a bunch of turns in the city building the library, but we can just cancel it (replace it with forge or something) and eventually the hammers will fade away. Since the building didn't complete, I think little more than thrashing with wet noodles, general pointing-and-laughing, and the typical mockery we already throw at Rex.

    Completing the building would be a very bad thing. Just throwing away a bunch of hammers doesn't help our cause at all, but I don't think it's a serious breach of the variant.

    Unless I missed something when I looked through the save.
     
  6. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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  7. Rex Tyrannus

    Rex Tyrannus 280lbs of gross stupidity

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    Ah, man, I totally stink. Looks like we (read: I) have about two turns invested in a library at Machu Pichu. I'm so sorry, with all the frenzy around Christmas, I completely forgot about the variant--just in a hurry to play and get this game back in a forward motion.

    I see no honorable course but to fall on my sword...

    Having accidentally foolishly nearly subjected our great culture to the perils of higher learning, I will redouble my efforts to maintain blind ignorance throughout the empire. Ever after, I will concentrate all efforts on only the stupider aspects of civilization.

    Like forts.
     
  8. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Library is cancelled and so in Collosus. :mad: At least we can do some deficit research.



    Research goes through Currency and is on Compass (4 turns to go).

    Happiness is a big problem. I started up Pyramids in the capital but then remembered we can't adopt representation but left it as the GE points will be handy if nothing else. We might need to divert to Monarchy at some stage for Hereditary Rule. Whipping infrastructure was done but there is some limit to this. :mischief:

    One more city founded.



    That is it on the mainland as we're butting up to Pericles, need to go to the islands from now.

    We're not going to badly ATM, getting some caravels out for trading will help us along with some more island colonies.
     

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  9. Rex Tyrannus

    Rex Tyrannus 280lbs of gross stupidity

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    Okay, I know I flaked on a lot of stuff during my set, but I'm pretty sure I already adopted hereditary rule.

    Oh and I guess I should have whipped colossus for four pop after all.
     
  10. ZPV

    ZPV Short for ZPVCSPLFUIFDPEF

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    Yes, we are already in HR. I've had a look at the save, and the priority for me is building Quechuas as military police in the capital, and growing into all those juicy coast tiles. That will give us a massive commerce boost.

    Aside from that, IMO Coryhuayrachina should grow to size 4 ASAP, and then become a settler/worker pump. It is the city least suited to commerce, and has the powerful Iron tile.

    Ollantaytambo should whip the forge, and then build Moai with overflow from 2-pop Sword whips (invest 1 or 2:hammers: in the sword before whipping). Yes, it will stack up whip :mad:, but it will also stack up military police. That should take 10-15 turns, with precise MM.
     
  11. Arathorn

    Arathorn Catan player

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    That puts me up. "Got it." I'll TRY to do the MM to get Maoi out quickly as recommended by ZPV. How many hammers can I have invested before swords become only a 1-pop whip? That'll probably be my biggest problem. Growth to the max, of course.

    I'm also going to build a spy, come hell or high water!

    Any more wonders we want to look at/for? Great Wall would've been nice but that's way too late. Build up to trim Pericles while we learn to sail the waters in search of other people to teach us nice things?

    Roster:
    Arathorn - Up Now (10) "got it"
    ZPV - On deck
    Methos - computer troubles
    Rex Tyrannus
    Ozbenno (Just played)

    Methos -- any news on the computer? Gonna be available this round?

    Arathorn
     
  12. ZPV

    ZPV Short for ZPVCSPLFUIFDPEF

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    With a Forge, you can have 1 or 2 hammers invested in the sword. Any more, and it becomes a 1-pop whip. If you find yourself struggling, then you can just leave it on 1hpt, as opposed to switching out the the marble hill 2 turns out of 3.
     
  13. Arathorn

    Arathorn Catan player

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    OK, I had a number of goals going into this turn:

    - MM Ollant... correctly for the maoi statues.
    - Build at least one spy.
    - Build quechuas for MP happiness.

    I succeeded in one.

    Ollant... -- whip the forge immediately, but I forgot about the overflow hammers and had too many hammers invested in the first sword and ended up whipping it for 1 pop to get going on the right track too late. Turn after the inherited turn, it should be set up for another two-pop whip (and then move back to marble hill). Still not THAT many turns away from finishing.

    Pyramids run -- 3 turns left. We could whip for 3 pop. I think I would, but I wasn't 100% convinced, so I left it for the next player. We are running a reasonable number of specialists, partly because we have no happiness resources at all. Monarchy is the govt. for us.

    Spies? We still have zero. I did sneak in Code of Laws so we can build courthouses and start working on courthouses to get some espionage going.

    I put Tiwanaku on military duty -- not MP but real military. It has a barracks and reasonable hammers so I think it should continue building axes/swords/whatever for our inevitable battle with Pericles.

    Terraces in new cities still can't be whipped. No settlers built or new cities founded but I think we should continue to expand. I just didn't find the hammers.

    Harbors are pretty good builds for us, since we have so many traderoutes.

    Machinery towards caravels is the current research path.

    I did build a half-dozen quechuas and distribute them to cities on the verge of unhappiness. We need more, though.

    Do we want a city in the south on the mainland? It seems like we still might be able to pull off Furs and some other things. Though it might be easier to let Pericles found and then take them.

    That's about it. Sorry to be slow and then not even play particularly well.

    The biggest benefit of the round, though, was our great person.



    Some good luck there!

    Roster:
    Arathorn (Just played)
    ZPV - Up Now (10)
    Methos - On deck
    Rex Tyrannus
    Ozbenno

    I hope Methos' computer is working for him.
     

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  14. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Great Engineer is good. Any wonders coming up we can use?
     
  15. ZPV

    ZPV Short for ZPVCSPLFUIFDPEF

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    Got it.

    I'll need to have a think about the best way to progress - I guess I'll just try to develop our empire. I'm not sure we're developed enough to make the push for Optics yet; maybe we want Civil Service instead.
    The best use for the GE that I can see is the Hanging Gardens, but that is some ways off.
     
  16. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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  17. Arathorn

    Arathorn Catan player

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    Oh, I guess ZPV is over his 72 hours. For some reason, I thought he was still under the deadline. Yeah, if he hasn't posted in about 12 hours, we'll consider him skipped again.
     
  18. ZPV

    ZPV Short for ZPVCSPLFUIFDPEF

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    Sorry about the delay. I also thought I had more time than I did.

    t145
    Huamanga needs a work boat, so I switch to this.

    IBT: Pericles builds the Hanging Gardens.
    Louis Daguerre (Great Engineer) BIFAL

    t146
    I think about giving some techs to Pericles, so that he is Friendly and will trade to us. I decide to delay for now, since the only meaningful tech he has is Mathematics, and we aren't in a position to need it yet. I'll hang on until he has something to trade us.
    Moai city gets a sword whipped, and takes the marble back from Cuzco.
    A harbor is done, I'll start a courthouse, since we will want the espionage at some point.

    IBT:
    Apostolic Palace BIDL. It is Jewish. Most likely the work of the GE from last turn.

    t147
    Overflow goes into Moai. If it works at max hammers, it is due in 3 turns. :)
    We've built ourselves a giant tomb, and now have the privilege of not revolting to Representation.
    Pericles has gone Friendly on his own, since our Open Borders and resource trade have both given us diplomatic bonuses.
    Hence Compass <-> Maths + Hunting + 10 gold.
    Since we now have an extra unit, I'll try to ferry the swords in Ollantaytambo across to the mainland, and replace them with Quechuas.


    ... Great Library BIFAL
    The entire nation suffers several turns' amnesia as a result.

    t153
    Martinez the Exploring Quechua sees three things.


    1. a screenshot.
    2. two barbarian swordsmen.
    3. some Greek culture, meaning Pericles has founded a city nearby. I'm not sure it'll survive, if it only has archers.

    I'd really like to get a pair of Axemen down here, so we can claim the furs or silver. (Silver being more important since there is only one of them, and it doubles with cheap Forges.

    t155
    We have a settler just north of Cuzco.
    The best option, for me, would be to the south of Pericles, claiming resources. If this isn't possible, then I think this area will be a good bet, since we will be researching Optics soon.



    Research progress has been sedate, and we still need to grow, but at least Pericles is willing to trade.
    He is researching Metal Casting, I believe.
     
  19. ZPV

    ZPV Short for ZPVCSPLFUIFDPEF

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    Arathorn
    ZPV - just played
    Methos - UP NOW. I hope your computer is ok.
    Rex Tyrannus - on deck
    Ozbenno
     

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  20. Arathorn

    Arathorn Catan player

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    Nice turns, ZPV. I agree on the city south of Pericles, if we can still get one and claim it reasonably safely. I would love to get silver. Silver is worth at least 6-8 gpt in upkeep costs, so I would definitely do it, if we can. Do we even have settler(s) in production? Maybe throw one out from Cuzco?
     

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