Welcome everybody to my first game of the Lost Souls of the Earth that will be posted on these forums. These games are being played for 1 main purpose. Advertisement. Yes, that's right. What I'm trying to do is advertise the CustomEarth2 mapscript originally made by Vadus. I feel like it's undercredited and I want to start this series to garner more interest in this map script and earth maps in general. But there's one BIG question that goes with anything earth map related on these forums: FAQ "What does the King of the World say about this? Won't this hamper with his series?": No, actually. I've asked Neal and he agreed that it'd be varied enough from what he does that he wouldn't mind it at all. Of course, the above gives us another question: "How is my game series going to differ from Neal's?": While Neal has a preknowledge of the entire map AND what civs are on it, customearth2 randomizes all the civilizations that will appear when loaded, unless you chose them from Custom Game options. Meanwhile, AI bonuses(AKA archery) make rushes MUCH harder and your options MUCH more limited. Rushes aren't an option, they're almost a requirement. My games aren't going to have fixed civs, but they may have fixed options. I may sometimes put on always peace, aggressive AI, no barbarians, raging barbarians, and if I'm crazy enough, always war. Now, you may or may not have one last question- "Why your title, Lost Souls of the Earth?": Well, every single civ on that map is random, and therefore lost in a sense. More importantly, I'm myself very lost when I play sometimes. I think the title is fitting. "I need help getting CustomEarth2 to work!?!": See http://forums.civfanatics.com/showpost.php?p=8851449&postcount=22 A little bit about myself: I'm a Peruvian Italian(dual citizenship) that lives in the US and likes Civ 4. -------------------------------------------------------------------------------------------------- Now that intros are out of the way, let me introduce you, wait, most of you have probably walked in her skin before. No point introducing. May I present, Hatshepsut!: Our settings are standard: and here's here UU and UB: While most of us may know what they do, War Chariots are souped up chariots with 5 strength, and Obelisks are monuments that let us run 2 priest slots. I'd have to say, Ramses probably can abuse the obelisk more, but Hatshepsut has Creative over Ramses, which means easy border pops. Somewhat contradictory, not having to build Stonehenge, but your UU is free in all cities with Stonehenge. On the positive Hatty can definetly use chariots better than Ramses just because she has an easier time blocking off land in newly conquered territories. I did state above that we'll have to bash heads, club necks, and basically, not be very polite. This game is on Prince, even though I'm a Monarch player normally. Cramped and with archers means that I have to drop down the difficulty a bit. I promise not to warrior rush anybody though. And, well, you probably all have a generally good idea of what Hatty's start is. I've already played the first round and will post a synopsis later. Please comment on my playing skills as this game goes along. Critique can only make me better.