When i settle a town, i also pretty much plan it out completely with 5-6 districts. I want it to have in its radius: -Place for those 5-6 districts with good adjacency -Place for 1 farm triangle, (preferably bordering other cities farm triangles so there is extra adjacency) -Place for the wonders i intend to build there. -A bare minimum of 6 productive tiles, preferable 10 productive tiles. I only cut those forests and jungles that do not fit in that plan or when there are more than say 10-12ish productive tiles. (note that i now play long builder games. If i were to still focus on winning a single VC as early as possible, i would probably cut tiles when there are more than 8 or so productive tiles instead of 10-12. This probably is related to your "staying at 10" topic. hell i don't stop growing at size 10. But i am aiming at a 300 turn game and i will grow them to size 20ish. If i were aiming at a <200 turn game for winning asap, i would indeed probably not grow them much beyond 10. Those citizens beyond 10 are definitely not useless or even unworthy, but it is true that during the last 50ish turns of your game, you don't want to be doing long term investments but prefer getting value out of your empire to speed up your victory condition. One of my cities needs to have 10 hills for ruhr, another needs 10 jungles for chitzen. Ruhr city can usually do a lot of cutting as every hill may be cleared, chitzen can cut all forests to get that chitzen done. Most cutting happens @ fuedalism, before that, only to make space for districts etc.